Jarvan IVMid runes

Off-meta Mid

Jungle91%Support5%Mid1%
Win
46.3%
▼3.7 vs Mid
LP a game
—
Not enough games
Games
82
Pick · Ban
0.09 · 1.4%
as Mid · any role
Few games

How we measure

Jarvan IV Mid on SG, patch 26.20: Conqueror + Domination; skill order Q > E > W (each the most played of 82 games).

Low sample. 82 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Attack speed 73%Flex Adaptive force 100%Defense Health scaling 77%Set taken in 55% of games
Every rune with its win rate8 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games62%39.2%27.0–52.9%
Ultimate HunterFew games41%44.1%28.9–60.6%
ElectrocuteFew games29%45.8%27.9–64.9%
Grisly MementosFew games27%45.5%26.9–65.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games59%43.8%30.7–57.7%
TriumphFew games49%45.0%30.7–60.2%
Legend: AlacrityFew games49%37.5%24.2–53.0%
ConquerorFew games38%38.7%23.7–56.2%

Questions

What keystone do Jarvan IV Mid players take on SG?

Conqueror, with Domination as the secondary tree, is the most played page: 18% of 82 games in all ranks, patch 26.20, 26.7% win rate.

What other rune page do Jarvan IV Mid players use?

Electrocute with Precision: 13% of 82 games in all ranks, patch 26.20, 36.4% win rate.

Which stat shards do Jarvan IV Mid players pick?

Attack speed, Adaptive force, Health scaling: 55% of 82 games in all ranks, patch 26.20, 48.9% win rate.