- Win
- 42.6%
- ▼7.5 vs Mid
- LP a game
- —
- Not enough games
- Games
- 94
- Pick · Ban
- 0.10 · 7.3%
- as Mid · any role
Jax Mid on SG, patch 26.20: Lethal Tempo + Resolve; skill order W > E > Q (each the most played of 94 games).
Low sample. 94 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 93%Defense Health scaling 75%Set taken in 65% of games
Every rune with its win rate7 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| UnflinchingFew games | 57% | 44.4% | 32.0–57.6% |
| Bone PlatingFew games | 50% | 44.7% | 31.4–58.8% |
| DemolishFew games | 22% | 47.6% | 28.3–67.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 64% | 48.3% | 36.2–60.7% |
| Legend: AlacrityFew games | 63% | 44.1% | 32.2–56.7% |
| Last StandFew games | 52% | 38.8% | 26.4–52.8% |
| Lethal TempoFew games | 48% | 46.7% | 32.9–60.9% |
Questions
What keystone do Jax Mid players take on SG?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 34% of 94 games in all ranks, patch 26.20, 46.9% win rate.
What other rune page do Jax Mid players use?
Conqueror with Resolve: 15% of 94 games in all ranks, patch 26.20, 42.9% win rate.
Which stat shards do Jax Mid players pick?
Attack speed, Adaptive force, Health scaling: 65% of 94 games in all ranks, patch 26.20, 44.3% win rate.











