- Win
- 40.9%
- ▼9.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 22
- Pick · Ban
- 0.04 · 5.6%
- as Mid · any role
Low sample. 22 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Db
Hp
×2
Hp
×245% · 30.0% won
Spells
Fl
Ba
Ba
64% · 42.9% won
Skills
››starts Q W E
59% · 38.5% won
BootsGunmetal Greaves77% · 47.1% won
Skill path 55% of games · 45.5% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Questions
What skill order do Jinx Mid players use?
Most often they max Q, W, E and start Q, W, E: 59% of 22 games in all ranks, patch 26.20, 38.5% win rate.
Which summoner spells do Jinx Mid players take?
Flash and Barrier, in 64% of 22 games in all ranks, patch 26.20, 42.9% win rate.










