JinxSupport runes

Off-meta Support

Bot99%Support<1%
Win
39.3%
▼10.7 vs Support
LP a game
—
Not enough games
Games
61
Pick · Ban
0.03 · 4.4%
as Support · any role
Few games

How we measure

Jinx Support on SG, patch 26.21: Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 61 games).

Low sample. 61 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 81%Flex Adaptive force 100%Defense Health scaling 81%Set taken in 52% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Absolute FocusFew games64%38.5%24.9–54.1%
Gathering StormFew games61%35.1%21.8–51.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games67%39.0%25.7–54.3%
Legend: BloodlineFew games56%38.2%23.9–55.0%
Lethal TempoFew games49%36.7%21.9–54.5%
Coup de GraceFew games48%37.9%22.7–56.0%

Questions

What keystone do Jinx Support players take on SG?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 33% of 61 games in all ranks, patch 26.21, 40.0% win rate.

What other rune page do Jinx Support players use?

Arcane Comet with Domination: 16% of 61 games in all ranks, patch 26.21, 40.0% win rate.

Which stat shards do Jinx Support players pick?

Attack speed, Adaptive force, Health scaling: 52% of 61 games in all ranks, patch 26.21, 37.5% win rate.