KledMid runes

Off-meta Mid

Top90%Mid5%Support3%
Win
47.5%
▼2.5 vs Mid
LP a game
—
Not enough games
Games
61
Pick · Ban
0.06 · 0.77%
as Mid · any role
Few games

How we measure

Kled Mid on SG, patch 26.20: Conqueror + Resolve; skill order Q > W > E (each the most played of 61 games).

Low sample. 61 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 67%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 57% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games89%48.2%35.4–61.2%
Legend: AlacrityFew games87%47.2%34.4–60.3%
ConquerorFew games85%48.1%35.1–61.3%
Last StandFew games85%50.0%36.9–63.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games75%50.0%36.1–63.9%
Second WindFew games49%56.7%39.2–72.6%

Questions

What keystone do Kled Mid players take on SG?

Conqueror, with Resolve as the secondary tree, is the most played page: 69% of 61 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Kled Mid players pick?

Adaptive force, Adaptive force, Health scaling: 57% of 61 games in all ranks, patch 26.20, 51.4% win rate.