- Win
- 49.6%
- ▼0.4 vs Mid
- LP a game
- +1.30
- ±0.54
- Games
- 5,421
- a win +20.6 · a loss −18.0
- Pick · Ban
- 6.2 · 16.4%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 63%Flex Adaptive force 98%Defense Health scaling 66%Set taken in 58% of games
Every rune with its win rate24 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 98% | 49.8% | 48.4–51.1% |
| Sudden Impact | 97% | 49.8% | 48.4–51.1% |
| Grisly Mementos | 90% | 49.2% | 47.8–50.6% |
| Relentless Hunter | 80% | 49.2% | 47.7–50.6% |
| Ultimate Hunter | 14% | 51.5% | 48.0–55.0% |
| Sixth Sense | 6.5% | 54.4% | 49.2–59.6% |
| Treasure Hunter | 4.5% | 55.3% | 49.1–61.4% |
| Deep Ward | 2.4% | 56.2% | 47.6–64.4% |
| Taste of BloodFew games | 1.6% | 50.0% | 39.7–60.3% |
| Dark HarvestFew games | 0.9% | 46.8% | 33.3–60.8% |
| Cheap ShotFew games | 0.9% | 48.9% | 35.3–62.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 67% | 49.6% | 48.0–51.2% |
| Gathering Storm | 56% | 49.3% | 47.5–51.1% |
| Scorch | 17% | 50.2% | 47.0–53.4% |
| Manaflow Band | 9.5% | 48.9% | 44.6–53.2% |
| Absolute Focus | 2.3% | 54.8% | 46.1–63.2% |
| Axiom Arcanist | 2.2% | 58.5% | 49.5–67.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 19% | 47.8% | 44.8–50.8% |
| Absorb Life | 18% | 48.2% | 45.1–51.4% |
| Legend: Haste | 2.0% | 43.5% | 34.6–52.9% |
| Coup de GraceFew games | 1.6% | 52.9% | 42.4–63.2% |
| TriumphFew games | 1.1% | 50.0% | 37.5–62.5% |
| Presence of MindFew games | 0.9% | 54.4% | 40.2–67.9% |
| Legend: AlacrityFew games | 0.4% | 41.7% | 24.5–61.2% |
Questions
What keystone do LeBlanc Mid players take on SG?
Electrocute, with Sorcery as the secondary tree, is the most played page: 76% of 5,421 games in all ranks, patch 26.20, 49.8% win rate.
What other rune page do LeBlanc Mid players use?
Dark Harvest with Sorcery: 1% of 5,421 games in all ranks, patch 26.20, 54.8% win rate.
Which stat shards do LeBlanc Mid players pick?
Adaptive force, Adaptive force, Health scaling: 58% of 5,421 games in all ranks, patch 26.20, 49.9% win rate.




























