LilliaMid build

Off-meta Mid

Jungle97%Mid1%
Win
62.1%
▲12.1 vs Mid
LP a game
—
Not enough games
Games
29
Pick · Ban
0.03 · 2.8%
as Mid · any role
Few games

How we measure

Lillia Mid on SG, patch 26.20: Conqueror + Sorcery; skill order Q > W > E (each the most played of 29 games).

Low sample. 29 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 29 games

Start

DrHp

93% · 59.3% won

Spells

FlIg

76% · 54.6% won

Skills

starts Q E W

75% · 61.9% won

BootsSpellslinger's Shoes62% · 61.1% won

Skill path 75% of games · 66.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW38101213
EE214151718
RR61116

Skills

Max order
  1. starts Q E WFew games75%61.9%21

Starting items

Doran's Ring + 2 × Health Potion93% · 59.3% won · 27 gamesFew games

Summoner spells

Flash + Ignite76% · 54.6% won · 22 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games93%59.3%40.7%–75.5%27
Summoner spells
Flash + IgniteFew games76%54.6%34.7%–73.1%22
Skill order
Max Q W E · starts Q E WFew games75%61.9%40.9%–79.3%21
First 11 skill points
Q E W Q Q R Q W Q W RFew games75%66.7%45.4%–82.8%21

Questions

What skill order do Lillia Mid players use?

Most often they max Q, W, E and start Q, E, W: 75% of 28 games with a skill order in all ranks, patch 26.20, 61.9% win rate.

Which summoner spells do Lillia Mid players take?

Flash and Ignite, in 76% of 29 games in all ranks, patch 26.20, 54.6% win rate.