MaokaiMid

Off-meta MidAll ranks

Support72%Jungle17%Top10%Mid1%
Win
27.3%
▼22.7 vs Mid
LP a game
—
Not enough games
Games
11
Pick · Ban
0.01 · 0.37%
as Mid · any role
Few games

How we measure

Low sample. 11 games, fewer than 1,000. Read these numbers as rough.

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondNo games
  • Master+No games

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Yasuo50.3%
  2. Ahri51.3%
  3. Yone51.4%
  4. Zed48.1%
  5. Malzahar53.7%
  6. Lux52.6%
  7. Akali48.7%
  8. Locke48.9%
  9. Katarina48.3%
  10. Maokai27.3%
LP by rankAll ranks: a win +17.7 · a loss −21.03 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Bronze2 games, small sample250.0%+17.0−23.0−3.00rank +3.20, ±39.20, the 95% range, over 2 games
Silver4 games, small sample40.0%–−19.5−19.50rank +2.93, ±4.96, the 95% range, over 4 games
Goldno LP figure–100.0%––No LP figurerank +2.58
Platinum3 games, small sample333.3%+19.0−22.5−8.70rank +1.96, ±27.12, the 95% range, over 3 games
Emeraldno LP figure–0.0%––No LP figurerank +1.61

A win and a loss

Win rate by game length6 lengths

Questions

Is Maokai Mid good right now?

Grade C, off-meta: 27.3% won over 11 games in all ranks, patch 26.20.

How much LP does Maokai Mid net a game?

−10.50 LP a game (±10.83) in all ranks, patch 26.20, against a rank average of +2.32.

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