- Win
- 48.5%
- ▼1.5 vs Jungle
- LP a game
- +2.60
- ±0.79
- Games
- 3,000
- a win +23.8 · a loss −17.5
- Pick · Ban
- 2.8 · 7.0%
- as Jungle · any role
Build
Items 19.2% of games with a core · 56.2% won
- Voltaic Cyclosword
- Black Cleaver
- Death's Dance
4th
- D
57.1% won23% pick - E
59.4% won17% pick - G
61.5% won15% pick
5th
- G
59.0% won29% pick - E
46.6% won13% pick - D
58.2% won12% pick
56.2% won (51.5–60.7) · 438 games
Start
- Scorchclaw Pup
- Health Potion
45% · 48.8% won
Boots
- Ionian Boots of Lucidity
47% · 48.5% won
Spells
- Flash
- Smite
97% · 48.3% won
or S
I
2.2%
Skills · max
››starts Q E W
77% · 49.0% won
or ›› 5.7%
RunesConqueror + Inspiration
Precision







Inspiration






Runes Conqueror + Inspiration
or Conqueror + Domination 28%
Across ranks
Rank-sensitive
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron120 games, small sample | 120 | 40.0% | +24.1 | −16.3 | −0.20rank −0.35, ±3.82, the 95% range, over 120 games |
| Bronze349 games, small sample | 349 | 47.2% | +24.1 | −16.2 | +2.80rank +3.68, ±2.26, the 95% range, over 349 games |
| Silver492 games, small sample | 492 | 47.7% | +24.4 | −17.8 | +2.50rank +3.01, ±1.97, the 95% range, over 492 games |
| Gold614 games, small sample | 614 | 49.7% | +24.5 | −17.3 | +3.60rank +3.01, ±1.77, the 95% range, over 614 games |
| Platinum564 games, small sample | 564 | 48.7% | +23.5 | −17.6 | +2.50rank +2.38, ±1.79, the 95% range, over 564 games |
| Emerald419 games, small sample | 419 | 46.1% | +22.6 | −18.3 | +0.60rank +1.93, ±2.06, the 95% range, over 419 games |
| Diamond212 games, small sample | 212 | 54.9% | +22.4 | −17.5 | +4.50rank +2.64, ±2.81, the 95% range, over 212 games |
| Master91 games, small sample | 91 | 46.7% | +24.7 | −18.0 | +2.20rank +2.83, ±4.57, the 95% range, over 91 games |
| Grandmaster26 games, small sample | 26 | 57.7% | +24.1 | −19.6 | +5.60rank +2.30, ±8.98, the 95% range, over 26 games |
| Challenger23 games, small sample | 23 | 56.5% | +21.4 | −20.6 | +3.10rank +1.95, ±8.84, the 95% range, over 23 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 47.0%, 42% to 52%, the 95% range | 2.8% | 6.8% | +2.00, ±2.17, the 95% range, over 372 games | 385 |
| 26.20 | 48.7%, 47% to 51%, the 95% range | 2.7% | 7.0% | +2.60, ±0.85, the 95% range, over 2,542 games | 2,621 |
Questions
Is Naafiri Jungle good right now?
Grade C, 27th of 36 Jungle picks: 48.5% won over 3,000 games in all ranks, last 7 days.
How much LP does Naafiri Jungle net a game?
+2.60 LP a game (±0.79) in all ranks, last 7 days, against a rank average of +2.65.













































