- Win
- 43.8%
- ▼6.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.05 · 0.90%
- as Jungle · any role
Neeko Jungle on SG, patch 26.20: Arcane Comet + Domination; skill order Q > E > W (each the most played of 48 games).
Low sample. 48 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Attack speed 59%Flex Adaptive force 100%Defense Health scaling 86%Set taken in 35% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 48% | 43.5% | 25.6–63.2% |
| Cheap ShotFew games | 46% | 45.5% | 26.9–65.3% |
| ElectrocuteFew games | 44% | 47.6% | 28.3–67.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 52% | 48.0% | 30.0–66.5% |
| Manaflow BandFew games | 42% | 45.0% | 25.8–65.8% |
Questions
What keystone do Neeko Jungle players take on SG?
Arcane Comet, with Domination as the secondary tree, is the most played page: 25% of 48 games in all ranks, patch 26.20, 50.0% win rate.
What other rune page do Neeko Jungle players use?
Electrocute with Inspiration: 23% of 48 games in all ranks, patch 26.20, 27.3% win rate.
Which stat shards do Neeko Jungle players pick?
Attack speed, Adaptive force, Health scaling: 35% of 48 games in all ranks, patch 26.20, 29.4% win rate.









