OrnnMid runes

Off-meta Mid

Top92%Support4%Mid2%
Win
46.3%
▼3.8 vs Mid
LP a game
—
Not enough games
Games
80
Pick · Ban
0.08 · 0.80%
as Mid · any role
Few games

How we measure

Ornn Mid on SG, patch 26.20: Grasp of the Undying + Inspiration; skill order W > Q > E (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 82%Flex Health scaling 100%Defense Health scaling 100%Set taken in 74% of games
Every rune with its win rate9 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games80%42.2%30.9–54.4%
Grasp of the UndyingFew games70%44.6%32.4–57.6%
DemolishFew games69%50.9%38.1–63.6%
Second WindFew games45%50.0%34.5–65.5%
Bone PlatingFew games25%45.0%25.8–65.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games36%48.3%31.4–65.6%
Biscuit DeliveryFew games34%55.6%37.3–72.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games34%44.4%27.6–62.7%
Manaflow BandFew games33%42.3%25.5–61.1%

Questions

What keystone do Ornn Mid players take on SG?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 34% of 80 games in all ranks, patch 26.20, 55.6% win rate.

What other rune page do Ornn Mid players use?

Summon Aery with Resolve: 13% of 80 games in all ranks, patch 26.20, 70.0% win rate.

Which stat shards do Ornn Mid players pick?

Attack speed, Health scaling, Health scaling: 74% of 80 games in all ranks, patch 26.20, 47.5% win rate.