QuinnSupport runes

Off-meta Support

Jungle56%Top32%Mid6%Bot4%Support2%
Win
46.5%
▼3.5 vs Support
LP a game
—
Not enough games
Games
43
Pick · Ban
0.05 · 0.70%
as Support · any role
Few games

How we measure

Quinn Support on SG, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 43 games).

Low sample. 43 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 72% of games
Every rune with its win rate5 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games74%43.8%28.2–60.7%
Sudden ImpactFew games65%42.9%26.5–60.9%
Treasure HunterFew games65%50.0%32.6–67.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Absolute FocusFew games49%38.1%20.8–59.1%
Gathering StormFew games47%45.0%25.8–65.8%

Questions

What keystone do Quinn Support players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 51% of 43 games in all ranks, patch 26.20, 45.5% win rate.

Which stat shards do Quinn Support players pick?

Attack speed, Adaptive force, Health scaling: 72% of 43 games in all ranks, patch 26.20, 45.2% win rate.