RellMid

Off-meta MidAll ranks

Support98%Mid<1%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
10
Pick · Ban
0.00 · 0.86%
as Mid · any role
Few games

How we measure

Low sample. 10 games, fewer than 1,000. Read these numbers as rough.

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondNo games
  • Master+No games

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri52.3%
  2. Yasuo50.7%
  3. Akali47.9%
  4. Zed48.4%
  5. Yone51.4%
  6. Malzahar52.5%
  7. Locke48.4%
  8. Lux53.7%
  9. LeBlanc49.7%
  10. Rell50.0%
LP by rankAll ranks: a win +18.6 · a loss −18.62 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Rell by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Bronze2 games, small sample250.0%+18.0−21.0−1.50rank +3.21, ±38.22, the 95% range, over 2 games
Silverno LP figure–100.0%––No LP figurerank +2.83
Gold7 games, small sample742.9%+19.3−18.0−2.00rank +2.57, ±15.05, the 95% range, over 7 games

A win and a loss

Win rate by game length5 lengths
Win, pick and LP by patch2 patches
Rell Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.0%, 24% to 76%, the 95% range0.0%0.9%–10
26.2050.0%, 15% to 85%, the 95% range0.0%0.9%–4

Questions

Is Rell Mid good right now?

Grade B, off-meta: 50.0% won over 10 games in all ranks on SG, patch 26.21.

How much LP does Rell Mid net a game?

0.00 LP a game (±12.32) in all ranks on SG, patch 26.21, against a rank average of +2.32.

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