RivenJungle build

Off-meta Jungle

Top82%Mid10%Jungle4%
Win
39.2%
▼10.8 vs Jungle
LP a game
+0.10
±3.41
Games
166
a win +25.5 · a loss −16.9
Pick · Ban
0.15 · 1.0%
as Jungle · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Riven Jungle on SG, last 7 days: Axiom Arc, Endless Hunger, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 166 games).

Low sample. 166 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 166 games

Start

SpHp

35% · 43.1% won

Spells

FlSm

99% · 39.0% won

Skills

starts Q W E

48% · 49.4% won

Items 23.1% of games with a core

  1. Axiom Arc
  2. Endless Hunger
  3. Death's Dance
4th
  • Mo40.0% won15% pick

50.0% won (32.6–67.4) · 28 games

BootsIonian Boots of Lucidity51% · 44.1% won

Skill path 44% of games · 47.8% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW214151718
EE38101213
RR61116

Core items

First three finished, in the order bought
  1. Axiom Arc › Endless Hunger › Death's Dance28 gamesMost playedFew games23%50.0%33% to 67%

Skills

Max order
  1. starts Q W EFew games48%49.4%77
  2. starts Q E WFew games39%30.2%63

Starting items

Scorchclaw Pup + Health Potion35% · 43.1% won · 58 gamesFew games
  • Scorchclaw Pup Few games17%31.0% won
  • Mosstomper Seedling + Health Potion Few games17%35.7% won

Boots

Ionian Boots of Lucidity51% · 44.1% won · 84 gamesFew games
  • Mercury's Treads Few games14%50.0% won
  • Plated Steelcaps Few games14%30.4% won

Summoner spells

Flash + Smite99% · 39.0% won · 164 games
Every option as a table18 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Axiom Arc › Endless Hunger › Death's DanceFew games23%50.0%32.6%–67.4%28
Boots
Ionian Boots of LucidityFew games51%44.1%33.9%–54.7%84
Mercury's TreadsFew games14%50.0%31.4%–68.6%24
Plated SteelcapsFew games14%30.4%15.6%–50.9%23
Starting items
Scorchclaw Pup + Health PotionFew games35%43.1%31.2%–55.9%58
Scorchclaw PupFew games17%31.0%17.3%–49.2%29
Mosstomper Seedling + Health PotionFew games17%35.7%20.7%–54.2%28
Gustwalker Hatchling + Health PotionFew games13%36.4%19.7%–57.1%22
Summoner spells
Flash + Smite99%39.0%31.9%–46.7%164
Skill order
Max Q E W · starts Q W EFew games48%49.4%38.5%–60.3%77
Max Q E W · starts Q E WFew games39%30.2%20.2%–42.4%63
First 11 skill points
Q W E Q Q R Q E Q E RFew games44%47.8%36.3%–59.5%67
Q E W Q Q R Q E Q E RFew games37%30.4%19.9%–43.3%56
Finished items
EclipseFew games40%36.4%25.8%–48.4%66
Black CleaverFew games17%46.4%29.5%–64.2%28
Umbral GlaiveFew games14%50.0%31.4%–68.6%24
Maw of MalmortiusFew games14%56.5%36.8%–74.4%23
Sundered SkyFew games13%36.4%19.7%–57.1%22

Questions

What do Riven Jungle players build first on SG?

The most played core is Axiom Arc, then Endless Hunger, then Death's Dance: 17% of 166 games in all ranks, last 7 days, 50.0% win rate.

What skill order do Riven Jungle players use?

Most often they max Q, E, W and start Q, W, E: 48% of 160 games with a skill order in all ranks, last 7 days, 49.4% win rate.

Which summoner spells do Riven Jungle players take?

Flash and Smite, in 99% of 166 games in all ranks, last 7 days, 39.0% win rate.