- Win
- 44.6%
- ▼5.4 vs Jungle
- LP a game
- +1.70
- ±3.63
- Games
- 148
- a win +24.4 · a loss −16.5
- Pick · Ban
- 0.16 · 1.0%
- as Jungle · any role
Riven Jungle on SG, last 7 days: Axiom Arc, Endless Hunger, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 148 games).
Low sample. 148 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
28% · 42.9% won
Spells
Sm
99% · 44.9% won
Skills
48% · 52.9% won
Items 21.5% of games with a core
- Axiom Arc
- Endless Hunger
- Death's Dance
- Dd
50.0% won18% pick
52.2% won (33.0–70.8) · 23 games
Skill path 45% of games · 49.2% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Axiom Arc › Endless Hunger › Death's Dance21%52.2%33% to 71%
Skills
- ››starts Q W EFew games48%52.9%70
- ››starts Q E WFew games36%38.5%52
Starting items
- Mosstomper Seedling Few games18%48.2% won
- Mosstomper Seedling + Health Potion Few games18%38.5% won
Boots
- Gluttonous Greaves Few games14%30.0% won
Summoner spells
Every option as a table17 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Axiom Arc › Endless Hunger › Death's DanceFew games | 21% | 52.2% | 33.0%–70.8% | 23 |
| Boots | ||||
| Ionian Boots of LucidityFew games | 52% | 52.0% | 41.0%–62.7% | 77 |
| Gluttonous GreavesFew games | 14% | 30.0% | 14.6%–51.9% | 20 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 28% | 42.9% | 29.1%–57.8% | 42 |
| Mosstomper SeedlingFew games | 18% | 48.2% | 30.7%–66.0% | 27 |
| Mosstomper Seedling + Health PotionFew games | 18% | 38.5% | 22.4%–57.5% | 26 |
| Gustwalker Hatchling + Health PotionFew games | 16% | 50.0% | 31.4%–68.6% | 24 |
| Summoner spells | ||||
| Flash + Smite | 99% | 44.9% | 37.1%–53.0% | 147 |
| Skill order | ||||
| Max Q E W · starts Q W EFew games | 48% | 52.9% | 41.3%–64.1% | 70 |
| Max Q E W · starts Q E WFew games | 36% | 38.5% | 26.5%–52.0% | 52 |
| First 11 skill points | ||||
| Q W E Q Q R Q E Q E RFew games | 45% | 49.2% | 37.1%–61.4% | 61 |
| Q E W Q Q R Q E Q E RFew games | 35% | 39.6% | 27.0%–53.7% | 48 |
| Finished items | ||||
| EclipseFew games | 39% | 38.6% | 27.1%–51.6% | 57 |
| Sundered SkyFew games | 18% | 38.5% | 22.4%–57.5% | 26 |
| Umbral GlaiveFew games | 17% | 60.0% | 40.7%–76.6% | 25 |
| Maw of MalmortiusFew games | 16% | 54.2% | 35.1%–72.1% | 24 |
| Black CleaverFew games | 14% | 45.0% | 25.8%–65.8% | 20 |
Questions
What do Riven Jungle players build first on SG?
The most played core is Axiom Arc, then Endless Hunger, then Death's Dance: 16% of 148 games in all ranks, last 7 days, 52.2% win rate.
What skill order do Riven Jungle players use?
Most often they max Q, E, W and start Q, W, E: 48% of 145 games with a skill order in all ranks, last 7 days, 52.9% win rate.
Which summoner spells do Riven Jungle players take?
Flash and Smite, in 99% of 148 games in all ranks, last 7 days, 44.9% win rate.






























