- Win
- 39.2%
- ▼10.8 vs Jungle
- LP a game
- +0.10
- ±3.41
- Games
- 166
- a win +25.5 · a loss −16.9
- Pick · Ban
- 0.15 · 1.0%
- as Jungle · any role
Riven Jungle on SG, last 7 days: Axiom Arc, Endless Hunger, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 166 games).
Low sample. 166 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
35% · 43.1% won
Spells
Sm
99% · 39.0% won
Skills
48% · 49.4% won
Items 23.1% of games with a core
- Axiom Arc
- Endless Hunger
- Death's Dance
- Mo
40.0% won15% pick
50.0% won (32.6–67.4) · 28 games
Skill path 44% of games · 47.8% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Axiom Arc › Endless Hunger › Death's Dance23%50.0%33% to 67%
Skills
- ››starts Q W EFew games48%49.4%77
- ››starts Q E WFew games39%30.2%63
Starting items
- Scorchclaw Pup Few games17%31.0% won
- Mosstomper Seedling + Health Potion Few games17%35.7% won
Boots
- Mercury's Treads Few games14%50.0% won
- Plated Steelcaps Few games14%30.4% won
Summoner spells
Every option as a table18 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Axiom Arc › Endless Hunger › Death's DanceFew games | 23% | 50.0% | 32.6%–67.4% | 28 |
| Boots | ||||
| Ionian Boots of LucidityFew games | 51% | 44.1% | 33.9%–54.7% | 84 |
| Mercury's TreadsFew games | 14% | 50.0% | 31.4%–68.6% | 24 |
| Plated SteelcapsFew games | 14% | 30.4% | 15.6%–50.9% | 23 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 35% | 43.1% | 31.2%–55.9% | 58 |
| Scorchclaw PupFew games | 17% | 31.0% | 17.3%–49.2% | 29 |
| Mosstomper Seedling + Health PotionFew games | 17% | 35.7% | 20.7%–54.2% | 28 |
| Gustwalker Hatchling + Health PotionFew games | 13% | 36.4% | 19.7%–57.1% | 22 |
| Summoner spells | ||||
| Flash + Smite | 99% | 39.0% | 31.9%–46.7% | 164 |
| Skill order | ||||
| Max Q E W · starts Q W EFew games | 48% | 49.4% | 38.5%–60.3% | 77 |
| Max Q E W · starts Q E WFew games | 39% | 30.2% | 20.2%–42.4% | 63 |
| First 11 skill points | ||||
| Q W E Q Q R Q E Q E RFew games | 44% | 47.8% | 36.3%–59.5% | 67 |
| Q E W Q Q R Q E Q E RFew games | 37% | 30.4% | 19.9%–43.3% | 56 |
| Finished items | ||||
| EclipseFew games | 40% | 36.4% | 25.8%–48.4% | 66 |
| Black CleaverFew games | 17% | 46.4% | 29.5%–64.2% | 28 |
| Umbral GlaiveFew games | 14% | 50.0% | 31.4%–68.6% | 24 |
| Maw of MalmortiusFew games | 14% | 56.5% | 36.8%–74.4% | 23 |
| Sundered SkyFew games | 13% | 36.4% | 19.7%–57.1% | 22 |
Questions
What do Riven Jungle players build first on SG?
The most played core is Axiom Arc, then Endless Hunger, then Death's Dance: 17% of 166 games in all ranks, last 7 days, 50.0% win rate.
What skill order do Riven Jungle players use?
Most often they max Q, E, W and start Q, W, E: 48% of 160 games with a skill order in all ranks, last 7 days, 49.4% win rate.
Which summoner spells do Riven Jungle players take?
Flash and Smite, in 99% of 166 games in all ranks, last 7 days, 39.0% win rate.

































