ShacoMid build

Off-meta Mid

Jungle78%Support17%Top4%Mid1%
Win
39.5%
▼10.5 vs Mid
LP a game
—
Not enough games
Games
43
Pick · Ban
0.05 · 23.4%
as Mid · any role
Few games

How we measure

Shaco Mid on SG, patch 26.20: Arcane Comet + Precision (each the most played of 43 games).

Low sample. 43 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 43 games

Start

DrHp

74% · 37.5% won

Spells

FlIg

51% · 40.9% won

BootsCrimson Lucidity37% · 37.5% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Doran's Ring + 2 × Health Potion74% · 37.5% won · 32 gamesFew games

Summoner spells

Flash + Ignite51% · 40.9% won · 22 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Ring + 2 × Health PotionFew games74%37.5%22.9%–54.8%32
Summoner spells
Flash + IgniteFew games51%40.9%23.3%–61.3%22
Finished items
Blackfire TorchFew games58%36.0%20.3%–55.5%25
Liandry's TormentFew games56%41.7%24.5%–61.2%24

Questions

Which summoner spells do Shaco Mid players take?

Flash and Ignite, in 51% of 43 games in all ranks, patch 26.20, 40.9% win rate.