Blitzcrank: Counter, Blitzcrank 60.2% over 171 games.
Counter
Blitzcrank
Blitzcrank win rate
60.2%
▲ 9.7 pts over expected
Lane at 15
Early and late
Soraka LP a game
−0.8±3.3
Blitzcrank: Counter, Blitzcrank 60.2% over 171 games.
Counter
Blitzcrank win rate
60.2%
▲ 9.7 pts over expected
−0.8±3.3
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Thresh | 284 | 52.5%47%–58% | +3.1 | +121 | +5.2 | −1 |
| Lux | 282 | 49.3%44%–55% | −0.5 | +481 | +6.6 | +191 |
| Seraphine | 234 | 45.3%39%–52% | −5.3 | +304 | +3.1 | +43 |
| Lulu | 203 | 50.7%44%–58% | +2.4 | −54 | +1.0 | +33 |
| Nami | 184 | 51.1%44%–58% | +1.2 | +10 | +0.6 | −36 |
| Morgana | 173 | 43.4%36%–51% | −6.5 | +241 | +4.6 | +50 |
| Blitzcrank | 171 | 60.2%53%–67% | +9.7 | +164 | +1.4 | −83 |
| Nautilus | 161 | 44.7%37%–52% | −3.2 | +99 | +4.0 | −134 |
| Pyke | 155 | 51.6%44%–59% | +3.3 | +723 | +3.3 | +18 |
| Senna | 148 | 49.3%41%–57% | +1.3 | +462 | +4.4 | +46 |
| Karma | 146 | 50.7%43%–59% | +3.0 | +215 | +2.6 | +68 |
| Leona | 144 | 49.3%41%–57% | −0.7 | +65 | +3.4 | −78 |
| Milio | 121 | 43.8%35%–53% | −5.9 | +1 | +1.5 | +16 |
| Swain | 117 | 47.9%39%–57% | −1.5 | +538 | +8.0 | +171 |
| Janna | 109 | 45.9%37%–55% | −3.8 | −21 | +1.2 | −92 |
| Pantheon | 97 | 47.4%38%–57% | 0.0 | +665 | +4.8 | −73 |
| Sona | 87 | 48.3%38%–59% | 0.0 | −64 | −0.4 | −60 |
| Zyra | 82 | 46.3%36%–57% | −5.1 | +449 | +9.3 | +131 |
| Yuumi | 82 | 43.9%34%–55% | +0.8 | −61 | −7.1 | +293 |
| Vel'Koz | 79 | 59.5%48%–70% | +9.5 | +513 | +6.2 | +180 |
Blitzcrank (60.2%, 171 games) clearly beats Soraka in Support. SG Ranked, all ranks, patch 26.20.
Blitzcrank, with a 60.2% win rate over 171 games (95% range 52.8–67.3%) against Soraka in Support. SG Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Soraka wins 56.6% of 173 games against Morgana, its highest. SG Ranked, all ranks, patch 26.20.
51.5% over 4,324 games (95% range 50.0–53.0%). SG Ranked, all ranks, patch 26.20.
14 of 15 opponents with 100+ games, such as Thresh, Lux and Seraphine: their win rate range includes 50%, so neither side has a clear edge.