- Win
- 55.1%
- ▲5.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 49
- Pick · Ban
- 0.05 · 1.6%
- as Mid · any role
Low sample. 49 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 73% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 96% | 53.2% | 39.2–66.7% |
| Last StandFew games | 94% | 54.4% | 40.2–67.9% |
| TriumphFew games | 82% | 55.0% | 39.8–69.3% |
| Lethal TempoFew games | 80% | 56.4% | 41.0–70.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| DemolishFew games | 86% | 52.4% | 37.7–66.6% |
| Bone PlatingFew games | 78% | 50.0% | 34.8–65.1% |
Questions
What keystone do Trundle Mid players take on SG?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 73% of 49 games in all ranks, patch 26.20, 52.8% win rate.
Which stat shards do Trundle Mid players pick?
Attack speed, Adaptive force, Health scaling: 73% of 49 games in all ranks, patch 26.20, 50.0% win rate.










