ViMid runes

Off-meta Mid

Jungle93%Mid2%
Win
54.7%
▲4.7 vs Mid
LP a game
—
Not enough games
Games
75
Pick · Ban
0.08 · 0.98%
as Mid · any role
Few games

How we measure

Vi Mid on SG, patch 26.20: Hubris, The Collector, Infinity Edge; Hail of Blades + Precision; skill order Q > E > W (each the most played of 75 games).

Low sample. 75 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 86%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games99%54.1%42.8–64.9%
Hail of BladesFew games95%52.1%40.7–63.3%
Grisly MementosFew games95%53.5%42.0–64.6%
Relentless HunterFew games87%52.3%40.4–64.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games80%53.3%40.9–65.4%
Legend: AlacrityFew games80%55.0%42.5–66.9%

Questions

What keystone do Vi Mid players take on SG?

Hail of Blades, with Precision as the secondary tree, is the most played page: 81% of 75 games in all ranks, patch 26.20, 50.8% win rate.

Which stat shards do Vi Mid players pick?

Attack speed, Adaptive force, Health scaling: 81% of 75 games in all ranks, patch 26.20, 57.4% win rate.