YasuoJungle runes

Off-meta Jungle

Mid60%Top29%Bot10%Jungle1%
Win
43.3%
▼6.7 vs Jungle
LP a game
+3.10
±3.93
Games
141
a win +26.1 · a loss −16.0
Pick · Ban
0.11 · 26.4%
as Jungle · any role
Few games

How we measure

Yasuo Jungle on SG, patch 26.21: Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 141 games).

Low sample. 141 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 96%Flex Adaptive force 94%Defense Health scaling 85%Set taken in 72% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity92%42.3%34.2–50.9%
Last Stand73%38.8%30.0–48.5%
Absorb LifeFew games62%39.8%30.2–50.2%
Lethal TempoFew games53%42.7%32.1–54.0%
Fleet FootworkFew games26%40.5%26.4–56.5%
TriumphFew games26%54.1%38.4–69.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games70%38.8%29.7–48.7%
Second WindFew games62%40.2%30.6–50.7%

Questions

What keystone do Yasuo Jungle players take on SG?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 45% of 141 games in all ranks, patch 26.21, 39.7% win rate.

What other rune page do Yasuo Jungle players use?

Fleet Footwork with Resolve: 21% of 141 games in all ranks, patch 26.21, 36.7% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 72% of 141 games in all ranks, patch 26.21, 42.6% win rate.