Irelia: Counter, Irelia 60.5% over 124 games.
Counter
Irelia
Irelia win rate
60.5%
▲ 10.0 pts over expected
Lane at 15
Zed LP a game
−3.1±3.5
Irelia: Counter, Irelia 60.5% over 124 games.
Counter
Irelia win rate
60.5%
▲ 10.0 pts over expected
−3.1±3.5
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Yasuo | 699 | 52.5%49%–56% | 0.0 | −113 | +11.0 | +49 |
| Ahri | 597 | 49.1%45%–53% | −3.9 | −567 | −0.8 | −196 |
| Yone | 505 | 53.3%49%–58% | +0.1 | −530 | +2.0 | −233 |
| Akali | 401 | 49.9%45%–55% | −0.2 | −275 | 0.0 | −67 |
| Katarina | 343 | 51.3%46%–57% | +0.9 | −196 | −9.3 | −130 |
| Lux | 329 | 56.2%51%–61% | +1.7 | −253 | +2.4 | +62 |
| Locke | 327 | 49.5%44%–55% | −1.2 | −146 | −7.2 | −309 |
| Malzahar | 324 | 58.3%53%–64% | +3.4 | −247 | +18.3 | +55 |
| Sylas | 318 | 54.4%49%–60% | +4.5 | −217 | −5.5 | +16 |
| LeBlanc | 283 | 52.7%47%–58% | +1.1 | −135 | −0.9 | −8 |
| Lissandra | 274 | 51.8%46%–58% | −1.4 | −334 | +3.9 | +57 |
| Fizz | 268 | 48.5%43%–54% | −6.3 | +86 | −0.4 | +5 |
| Veigar | 255 | 44.3%38%–50% | −9.3 | −949 | −5.9 | −372 |
| Viktor | 242 | 57.4%51%–64% | +4.1 | −485 | +10.8 | −12 |
| Ekko | 215 | 57.7%51%–64% | +5.3 | +65 | +0.8 | +218 |
| Galio | 192 | 52.6%46%–60% | +1.3 | −808 | −8.1 | −287 |
| Syndra | 187 | 44.9%38%–52% | −6.2 | −485 | +6.8 | −195 |
| Hwei | 151 | 51.0%43%–59% | −2.1 | −537 | +2.6 | −180 |
| Vladimir | 148 | 48.7%41%–57% | −3.0 | −501 | +6.0 | −64 |
| Malphite | 144 | 61.1%53%–69% | +8.2 | +158 | +9.7 | +653 |
Malphite (61.1%, 144 games), Irelia (60.5%, 124 games) and Diana (59.3%, 140 games) clearly beat Zed in Mid. SG Ranked, all ranks, patch 26.20.
Malphite, with a 61.1% win rate over 144 games (95% range 53.0–68.7%) against Zed in Mid. SG Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Zed wins 56.3% of 144 games against Mel, its highest. SG Ranked, all ranks, patch 26.20.
48.1% over 9,293 games (95% range 47.1–49.1%). SG Ranked, all ranks, patch 26.20.
22 of 29 opponents with 100+ games, such as Yasuo, Ahri and Yone: their win rate range includes 50%, so neither side has a clear edge.