ShacoMid build

Off-meta Mid

Jungle77%Support20%Mid1%
Win
40.0%
▼9.9 vs Mid
LP a game
—
Not enough games
Games
60
Pick · Ban
0.03 · 9.5%
as Mid · any role
Few games

How we measure

Shaco Mid, patch 26.21: Arcane Comet + Precision; skill order W > E > Q (each the most played of 60 games).

Low sample. 60 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 60 games

Start

DrHp

75% · 42.2% won

Spells

FlIg

52% · 45.2% won

Skills

starts W Q E

67% · 45.0% won

BootsCrimson Lucidity72% · 44.2% won

Skill path 63% of games · 38.9% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ214151718
WW14579
EE38101213
RR61116

Skills

Max order
  1. starts W Q EFew games67%45.0%40

Starting items

Doran's Ring + 2 × Health Potion75% · 42.2% won · 45 gamesFew games

Boots

Crimson Lucidity72% · 44.2% won · 43 gamesFew games

Summoner spells

Flash + Ignite52% · 45.2% won · 31 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games72%44.2%30.4%–58.9%43
Starting items
Doran's Ring + 2 × Health PotionFew games75%42.2%29.0%–56.7%45
Summoner spells
Flash + IgniteFew games52%45.2%29.2%–62.2%31
Skill order
Max W E Q · starts W Q EFew games67%45.0%30.7%–60.2%40
First 11 skill points
W Q E W W R W E W E RFew games63%38.9%24.8%–55.1%36

Questions

What skill order do Shaco Mid players use?

Most often they max W, E, Q and start W, Q, E: 67% of 60 games with a skill order in Master and above, patch 26.21, 45.0% win rate.

Which summoner spells do Shaco Mid players take?

Flash and Ignite, in 52% of 60 games in Master and above, patch 26.21, 45.2% win rate.