- Win
- 40.0%
- ▼9.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.03 · 9.5%
- as Mid · any role
Shaco Mid, patch 26.21: Arcane Comet + Precision; skill order W > E > Q (each the most played of 60 games).
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Dr
Hp
×2
Hp
×275% · 42.2% won
Spells
Fl
Ig
Ig
52% · 45.2% won
Skills
››starts W Q E
67% · 45.0% won
BootsCrimson Lucidity72% · 44.2% won
Skill path 63% of games · 38.9% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 14 | 15 | 17 | 18 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts W Q EFew games67%45.0%40
Starting items
×2Doran's Ring + 2 × Health Potion75% · 42.2% won · 45 gamesFew games
Boots
Crimson Lucidity72% · 44.2% won · 43 gamesFew games
Summoner spells
Flash + Ignite52% · 45.2% won · 31 gamesFew games
Every option as a table5 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Crimson LucidityFew games | 72% | 44.2% | 30.4%–58.9% | 43 |
| Starting items | ||||
| Doran's Ring + 2 × Health PotionFew games | 75% | 42.2% | 29.0%–56.7% | 45 |
| Summoner spells | ||||
| Flash + IgniteFew games | 52% | 45.2% | 29.2%–62.2% | 31 |
| Skill order | ||||
| Max W E Q · starts W Q EFew games | 67% | 45.0% | 30.7%–60.2% | 40 |
| First 11 skill points | ||||
| W Q E W W R W E W E RFew games | 63% | 38.9% | 24.8%–55.1% | 36 |
Questions
What skill order do Shaco Mid players use?
Most often they max W, E, Q and start W, Q, E: 67% of 60 games with a skill order in Master and above, patch 26.21, 45.0% win rate.
Which summoner spells do Shaco Mid players take?
Flash and Ignite, in 52% of 60 games in Master and above, patch 26.21, 45.2% win rate.















