Shyvana Jungle build
2nd of 46 Jungle
Win rate52.6%+2.6 pts vs Jungle 50.0%
LP a game+2.80±0.14 · Jungle +1.89
Games82,560Jungle · patch 26.20
Pick rate6.9%as Jungle
Ban rate10.0%any role
Shyvana Jungle, patch 26.20: the most played core opens with Trinity Force (29% of 82,560 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Tf So Dd Trinity Force · Spear of Shojin · Death's Dance | 29% | 24,011 | 59.0%58% to 60% |
Ks Da Dd Kraken Slayer · Dusk and Dawn · Death's Dance | 7.2% | 5,976 | 59.2%58% to 60% |
Tf So Jt Trinity Force · Spear of Shojin · Jak'Sho, The Protean | 4.1% | 3,361 | 54.8%53% to 56% |
Ks Da So Kraken Slayer · Dusk and Dawn · Spear of Shojin | 2.2% | 1,836 | 61.0%59% to 63% |
Tf Dd So Trinity Force · Death's Dance · Spear of Shojin | 1.5% | 1,254 | 56.6%54% to 59% |
Tf So Sg Trinity Force · Spear of Shojin · Sterak's Gage | 1.4% | 1,139 | 61.1%58% to 64% |
Ks So Dd Kraken Slayer · Spear of Shojin · Death's Dance | 1.1% | 916 | 55.4%52% to 59% |
Tf Dd Jt Trinity Force · Death's Dance · Jak'Sho, The Protean | 1.0% | 859 | 50.6%47% to 54% |
Skill order
Q›W›EQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, E, W · 64% · 53,01052.9%52%–53%
- Q›W›EMax Q, W, EStarts Q, W, E · 19% · 15,32353.8%53%–55%
- Q›E›WMax Q, E, WStarts Q, E, W · 9.3% · 7,63851.7%51%–53%
- Q›E›WMax Q, E, WStarts Q, W, E · 2.6% · 2,17452.5%50%–55%
- Q›W›EMax Q, W, EStarts Q, E, Q · 0.7% · 59154.5%50%–58%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Kraken Slayer3,000 gold | 26% | 21,148 | 53.1%52% to 54% |
| Jak'Sho, The Protean3,200 gold | 24% | 19,564 | 57.7%57% to 58% |
| Dusk and Dawn3,100 gold | 23% | 19,007 | 53.3%53% to 54% |
| Sterak's Gage3,200 gold | 10% | 8,467 | 62.3%61% to 63% |
| Experimental Hexplate3,000 gold | 6.3% | 5,172 | 57.2%56% to 59% |
| Randuin's Omen2,700 gold | 5.3% | 4,333 | 52.4%51% to 54% |
| Riftmaker3,100 gold | 4.9% | 4,081 | 55.9%54% to 57% |
| Thornmail2,450 gold | 3.1% | 2,539 | 53.7%52% to 56% |
| Sundered Sky3,100 gold | 2.9% | 2,383 | 58.5%56% to 60% |
| Liandry's Torment3,000 gold | 1.8% | 1,460 | 55.2%53% to 58% |
Starting items
- Scorchclaw Pup38% · 31,60153.2%53%–54%
- Scorchclaw Pup, Health Potion31% · 25,78752.2%52%–53%
- Mosstomper Seedling10% · 8,51753.1%52%–54%
- Mosstomper Seedling, Health Potion7.7% · 6,34552.8%52%–54%
Boots
- Plated Steelcaps43% · 35,12952.0%51%–53%
- Mercury's Treads33% · 26,95553.1%53%–54%
- Gluttonous Greaves14% · 11,86957.4%56%–58%
- No boots8.7% · 7,21445.8%45%–47%
- Boots of Swiftness0.7% · 55356.2%52%–60%
Summoner spells
- Flash and Smite99% · 81,39052.6%52%–53%
- Ghost and Smite0.9% · 72550.3%47%–54%
- Smite and Ignite0.2% · 19849.0%42%–56%
- Exhaust and Smite0.2% · 17054.7%47%–62%
Questions
What do Shyvana Jungle players build first on EUW?
The most played core is Trinity Force, then Spear of Shojin, then Death's Dance: 29% of 82,560 games in all ranks, patch 26.20, 59.0% win rate.
What skill order do Shyvana Jungle players use?
Most often they max Q, W, E and start Q, E, W: 64% of 82,560 games in all ranks, patch 26.20, 52.9% win rate.
Which summoner spells do Shyvana Jungle players take?
Flash and Smite, in 99% of 82,560 games in all ranks, patch 26.20, 52.6% win rate.


























