- Win
- 41.3%
- ▼8.7 vs Support
- LP a game
- −0.60
- ±1.01
- Games
- 1,742
- a win +23.0 · a loss −17.6
- Pick · Ban
- 0.01 · 5.6%
- as Support · any role
Build
Items 2.8% of games with a core · 57.9% won
- Trinity Force
- Spear of Shojin
- Death's Dance
- T
61.1%won7.4% pick - J
50.0%won7.4% pick - K
50.0%won6.6% pick
57.9% won (36.3–76.9) · 19 games
Start
- Health Potion ×2
86% · 41.7% won
Boots
- Plated Steelcaps
40% · 40.3% won
Spells
- Flash
- Ignite
40% · 39.9% won
or E
F
39%
Skills · max
21% · 42.3% won
or ›› 5.7%









Runes Press the Attack + Resolve
or Press the Attack + Inspiration 15%
Lanes you meet
Toughest
- Lux35.7%−4.1 points against what the two win rates suggest140 · met 8.0%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Support picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron198 games, small sample | 198 | 39.7% | +23.0 | −18.3 | −1.80rank +0.62, ±3.00, the 95% range, over 198 games |
| Bronze416 games | 416 | 43.5% | +22.0 | −17.4 | −0.10rank +2.46, ±1.97, the 95% range, over 416 games |
| Silver376 games | 376 | 45.5% | +22.2 | −17.8 | +0.50rank +2.34, ±2.11, the 95% range, over 376 games |
| Gold360 games | 360 | 42.5% | +23.7 | −16.8 | +0.80rank +2.21, ±2.21, the 95% range, over 360 games |
| Platinum180 games, small sample | 180 | 33.7% | +24.3 | −18.0 | −3.20rank +1.86, ±3.12, the 95% range, over 180 games |
| Emerald114 games, small sample | 114 | 30.5% | +25.3 | −18.4 | −5.00rank +1.48, ±3.91, the 95% range, over 114 games |
| Diamond23 games, small sample | 23 | 52.2% | +20.8 | −15.3 | +3.50rank +2.00, ±8.15, the 95% range, over 23 games |
| Master5 games, small sample | 5 | 40.0% | +49.0 | −26.7 | +3.60rank +2.02, ±36.93, the 95% range, over 5 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch4 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.22 | 44.8%, 37% to 53%, the 95% range | 0.0% | 5.0% | −0.50, ±3.40, the 95% range, over 139 games | 145 |
| 26.21 | 41.0%, 38% to 44%, the 95% range | 0.0% | 5.2% | −0.80, ±1.32, the 95% range, over 972 games | 1,000 |
| 26.20 | 41.1%, 37% to 45%, the 95% range | 0.0% | 6.5% | −0.10, ±1.76, the 95% range, over 573 games | 609 |
| 26.19 | 41.4%, 35% to 49%, the 95% range | 0.0% | 10.7% | −1.30, ±2.94, the 95% range, over 181 games | 186 |
Questions
Is Shyvana Support good right now?
Grade D, off-meta: 41.3% won over 1,742 games in all ranks on all servers, last 30 days.
How much LP does Shyvana Support net a game?
−0.60 LP a game (±1.01) in all ranks on all servers, last 30 days, against a rank average of +2.00.
Which lanes are hardest for Shyvana Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on all servers, last 30 days are Lux (35.7%).














































