- Win
- 46.1%
- ▼3.9 vs Jungle
- LP a game
- +0.20
- ±1.01
- Games
- 1,779
- a win +22.2 · a loss −18.9
- Pick · Ban
- 0.06 · 0.67%
- as Jungle · any role
Singed Jungle, patch 26.21: Liandry's Torment, Rylai's Crystal Scepter, Dead Man's Plate; Deathfire Touch + Precision; skill order Q > E > W (each the most played of 1,779 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 97%Flex Adaptive force 55%Defense Health scaling 51%
Every rune with its win rate39 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Celerity | 92% | 46.3% | 43.9–48.8% |
| Nimbus Cloak | 87% | 46.7% | 44.2–49.2% |
| Deathfire Touch | 64% | 48.0% | 45.1–50.9% |
| Waterwalking | 35% | 48.2% | 44.4–52.2% |
| Gathering Storm | 19% | 48.7% | 43.5–54.0% |
| Scorch | 16% | 42.6% | 37.1–48.4% |
| Axiom ArcanistFew games | 2.8% | 28.6% | 17.8–42.4% |
| Stormraider's SurgeFew games | 2.3% | 35.0% | 22.1–50.5% |
| Manaflow BandFew games | 1.6% | 51.7% | 34.4–68.6% |
| TranscendenceFew games | 1.5% | 34.6% | 19.4–53.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 56% | 46.4% | 43.3–49.5% |
| Last Stand | 51% | 46.8% | 43.6–50.0% |
| Conqueror | 24% | 44.2% | 39.6–48.9% |
| Legend: Alacrity | 21% | 44.0% | 39.1–49.1% |
| Legend: HasteFew games | 4.3% | 44.2% | 33.6–55.3% |
| Cut DownFew games | 3.7% | 30.8% | 20.9–42.8% |
| Coup de GraceFew games | 3.3% | 56.9% | 44.1–68.8% |
| Legend: BloodlineFew games | 1.1% | 35.0% | 18.1–56.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Approach Velocity | 14% | 49.2% | 43.1–55.4% |
| Magical Footwear | 13% | 47.5% | 41.3–53.8% |
| Cosmic Insight | 11% | 41.9% | 35.3–48.9% |
| Cash Back | 10% | 46.7% | 39.7–53.9% |
| Triple TonicFew games | 4.2% | 44.6% | 33.8–55.9% |
| Unsealed SpellbookFew games | 3.8% | 33.8% | 23.7–45.7% |
| Hextech FlashtraptionFew games | 2.0% | 40.0% | 25.6–56.4% |
| Biscuit DeliveryFew games | 1.4% | 25.0% | 12.0–44.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 8.2% | 43.8% | 36.1–51.9% |
| Conditioning | 7.8% | 47.8% | 39.7–56.1% |
| UnflinchingFew games | 3.8% | 50.7% | 39.1–62.4% |
| Second WindFew games | 3.2% | 42.1% | 30.2–55.0% |
| Font of LifeFew games | 2.1% | 52.6% | 37.3–67.5% |
| AftershockFew games | 1.9% | 58.8% | 42.2–73.6% |
| Bone PlatingFew games | 1.6% | 31.0% | 17.3–49.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 5.3% | 45.3% | 35.6–55.3% |
| Cheap ShotFew games | 4.0% | 43.7% | 32.8–55.2% |
| Taste of BloodFew games | 2.2% | 56.4% | 41.0–70.7% |
| Relentless HunterFew games | 1.6% | 41.4% | 25.5–59.3% |
| Sixth SenseFew games | 1.4% | 44.0% | 26.7–62.9% |
| Dark HarvestFew games | 1.4% | 54.2% | 35.1–72.1% |
Questions
What keystone do Singed Jungle players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 32% of 1,779 games in Emerald and above, patch 26.21, 49.3% win rate.
What other rune page do Singed Jungle players use?
Conqueror with Sorcery: 21% of 1,779 games in Emerald and above, patch 26.21, 43.7% win rate.
Which stat shards do Singed Jungle players pick?
Adaptive force, Move speed, Health scaling: 28% of 1,779 games in Emerald and above, patch 26.21, 45.0% win rate.










































