- Win
- 53.6%
- ▲3.7 vs Mid
- LP a game
- +2.80
- ±0.99
- Games
- 2,006
- a win +22.7 · a loss −20.7
- Pick · Ban
- 0.28 · 0.74%
- as Mid · any role
Singed Mid, patch 26.21: Liandry's Torment, Rylai's Crystal Scepter, Protoplasm Harness; Deathfire Touch + Precision; skill order Q > E > W (each the most played of 2,006 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 48%Defense Health scaling 42%
Every rune with its win rate38 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus Cloak | 91% | 53.7% | 51.4–55.9% |
| Celerity | 89% | 53.8% | 51.5–56.1% |
| Deathfire Touch | 74% | 54.5% | 52.0–57.0% |
| Scorch | 49% | 54.9% | 51.7–58.0% |
| Gathering Storm | 19% | 54.5% | 49.5–59.5% |
| Waterwalking | 9.7% | 54.1% | 47.1–61.0% |
| TranscendenceFew games | 3.4% | 52.9% | 41.2–64.3% |
| Manaflow BandFew games | 1.4% | 57.1% | 39.1–73.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 47% | 52.4% | 49.2–55.6% |
| Last Stand | 43% | 52.0% | 48.7–55.4% |
| Conqueror | 18% | 50.6% | 45.4–55.7% |
| Legend: Alacrity | 16% | 51.4% | 45.9–56.9% |
| Cut DownFew games | 3.4% | 60.3% | 48.4–71.1% |
| Coup de GraceFew games | 3.3% | 53.7% | 41.9–65.1% |
| Legend: HasteFew games | 2.0% | 47.5% | 32.9–62.5% |
| Absorb LifeFew games | 1.3% | 64.0% | 44.5–79.8% |
| Presence of MindFew games | 1.2% | 47.8% | 29.2–67.0% |
| Legend: BloodlineFew games | 1.2% | 56.5% | 36.8–74.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 18% | 54.1% | 48.9–59.3% |
| Second Wind | 13% | 55.2% | 49.0–61.2% |
| Bone Plating | 9.4% | 49.5% | 42.4–56.6% |
| Unflinching | 6.7% | 54.8% | 46.4–63.0% |
| ConditioningFew games | 4.1% | 60.2% | 49.5–70.1% |
| DemolishFew games | 2.4% | 55.1% | 41.3–68.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 15% | 53.9% | 48.2–59.5% |
| Cash Back | 9.1% | 51.9% | 44.7–59.0% |
| Biscuit Delivery | 7.5% | 51.3% | 43.4–59.2% |
| Approach VelocityFew games | 4.3% | 52.3% | 41.9–62.6% |
| Unsealed SpellbookFew games | 3.7% | 51.4% | 40.2–62.4% |
| Time Warp TonicFew games | 3.3% | 51.5% | 39.7–63.1% |
| Triple TonicFew games | 2.2% | 60.0% | 45.5–73.0% |
| Magical FootwearFew games | 1.8% | 54.1% | 38.4–69.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 8.5% | 53.8% | 46.3–61.1% |
| Cheap Shot | 7.7% | 53.6% | 45.7–61.2% |
| Taste of BloodFew games | 1.9% | 60.5% | 44.7–74.4% |
| Dark HarvestFew games | 1.6% | 50.0% | 33.6–66.4% |
| Deep WardFew games | 1.4% | 39.3% | 23.6–57.6% |
| Treasure HunterFew games | 1.2% | 50.0% | 31.4–68.6% |
Questions
What keystone do Singed Mid players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 31% of 2,006 games in Diamond and above, patch 26.21, 53.9% win rate.
What other rune page do Singed Mid players use?
Conqueror with Sorcery: 14% of 2,006 games in Diamond and above, patch 26.21, 50.7% win rate.
Which stat shards do Singed Mid players pick?
Adaptive force, Move speed, Health scaling: 24% of 2,006 games in Diamond and above, patch 26.21, 51.8% win rate.










































