- Win
- 32.2%
- ▼17.8 vs Jungle
- LP a game
- −3.90
- ±3.22
- Games
- 177
- a win +24.2 · a loss −18.0
- Pick · Ban
- 0.00 · 1.3%
- as Jungle · any role
Sivir Jungle, patch 26.21: Yun Tal Wildarrows, Infinity Edge, Navori Flickerblade; Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 177 games).
Low sample. 177 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
33% · 41.1% won
Spells
Sm
86% · 34.6% won
Skills
18% · 30.0% won
Items 25.3% of games with a core
- Yun Tal Wildarrows
- Infinity Edge
- Navori Flickerblade
- Ld
57.0%won33% · 16pick, 16 games
40.0% won (23.4–59.3) · 25 games
4th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.
Skill path 19% of games · 42.9% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Yun Tal Wildarrows › Infinity Edge › Navori Flickerblade25%40.0%23% to 59%
Skills
- ››starts Q W EFew games18%30.0%30
- ››starts W Q EFew games17%32.1%28
- ››starts W Q QFew games14%26.1%23
Starting items
- Gustwalker Hatchling + Health Potion Few games21%33.3% won
- Scorchclaw Pup Few games16%32.1% won
Boots
Summoner spells
Every option as a table14 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Yun Tal Wildarrows › Infinity Edge › Navori FlickerbladeFew games | 25% | 40.0% | 23.4%–59.3% | 25 |
| Boots | ||||
| Berserker's Greaves | 81% | 31.9% | 24.9%–39.9% | 144 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 33% | 41.1% | 29.2%–54.1% | 56 |
| Gustwalker Hatchling + Health PotionFew games | 21% | 33.3% | 20.2%–49.7% | 36 |
| Scorchclaw PupFew games | 16% | 32.1% | 17.9%–50.7% | 28 |
| Gustwalker HatchlingFew games | 14% | 26.1% | 12.6%–46.5% | 23 |
| Summoner spells | ||||
| Flash + Smite | 86% | 34.6% | 27.6%–42.5% | 153 |
| Skill order | ||||
| Max Q W E · starts Q W EFew games | 18% | 30.0% | 16.7%–47.9% | 30 |
| Max Q W E · starts W Q EFew games | 17% | 32.1% | 17.9%–50.7% | 28 |
| Max Q W E · starts W Q QFew games | 14% | 26.1% | 12.6%–46.5% | 23 |
| First 11 skill points | ||||
| Q W E Q Q R Q W Q W RFew games | 19% | 42.9% | 26.5%–60.9% | 28 |
| W Q E Q Q R Q W Q W RFew games | 16% | 43.5% | 25.6%–63.2% | 23 |
| Finished items | ||||
| Essence ReaverFew games | 28% | 32.7% | 21.2%–46.6% | 49 |
| Lord Dominik's RegardsFew games | 25% | 56.8% | 42.2%–70.3% | 44 |
Questions
What do Sivir Jungle players build first on all servers?
The most played core is Yun Tal Wildarrows, then Infinity Edge, then Navori Flickerblade: 14% of 177 games in all ranks, patch 26.21, 40.0% win rate.
What skill order do Sivir Jungle players use?
Most often they max Q, W, E and start Q, W, E: 18% of 164 games with a skill order in all ranks, patch 26.21, 30.0% win rate.
Which summoner spells do Sivir Jungle players take?
Flash and Smite, in 86% of 177 games in all ranks, patch 26.21, 34.6% win rate.

























