SivirSupport runes

Off-meta Support

Bot99%Support<1%
Win
43.8%
▼6.2 vs Support
LP a game
—
Not enough games
Games
48
Pick · Ban
0.00 · 1.6%
as Support · any role
Few games

How we measure

Sivir Support, patch 26.21: Lethal Tempo + Sorcery (each the most played of 48 games).

Low sample. 48 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 77%Set taken in 71% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games81%43.6%29.3–59.0%
Cut DownFew games79%44.7%30.2–60.3%
Legend: AlacrityFew games71%47.1%31.5–63.3%
Lethal TempoFew games67%46.9%30.9–63.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games71%41.2%26.4–57.8%
Absolute FocusFew games60%37.9%22.7–56.0%

Questions

What keystone do Sivir Support players take on all servers?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 56% of 48 games in Emerald and above, patch 26.21, 48.2% win rate.

Which stat shards do Sivir Support players pick?

Attack speed, Adaptive force, Health scaling: 71% of 48 games in Emerald and above, patch 26.21, 38.2% win rate.