SkarnerMid runes

Off-meta Mid

Jungle79%Support11%Top10%Mid1%
Win
44.1%
▼6.0 vs Mid
LP a game
−1.00
±1.73
Games
563
a win +21.2 · a loss −18.9
Pick · Ban
0.01 · 0.24%
as Mid · any role

How we measure

Skarner Mid, patch 26.20: Titanic Hydra, Protoplasm Harness, Bandlepipes; Grasp of the Undying + Inspiration; skill order Q > W > E (each the most played of 563 games).

Low sample. 563 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 41%Flex Health scaling 51%Defense Health scaling 73%Set taken in 32% of games
Every rune with its win rate40 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth50%41.8%36.2–47.7%
Shield Bash37%39.4%33.0–46.2%
Conditioning28%39.7%32.4–47.6%
Grasp of the Undying22%44.4%35.9–53.1%
Second WindFew games17%40.8%31.6–50.7%
Bone PlatingFew games13%46.5%35.4–58.0%
RevitalizeFew games7.1%52.5%37.5–67.1%
AftershockFew games4.1%30.4%15.6–50.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Hail of Blades28%41.3%33.9–49.0%
Cheap ShotFew games17%45.4%35.8–55.3%
Grisly MementosFew games15%36.8%27.4–47.3%
Ultimate HunterFew games12%39.1%28.5–50.9%
Treasure HunterFew games11%41.7%30.1–54.3%
Sudden ImpactFew games8.2%32.6%20.9–47.0%
Relentless HunterFew games7.8%43.2%29.7–57.8%
Sixth SenseFew games7.6%39.5%26.4–54.4%
Deep WardFew games6.4%50.0%34.5–65.5%
Taste of BloodFew games5.3%40.0%24.6–57.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band37%46.6%40.0–53.4%
Transcendence32%50.0%42.8–57.2%
Scorch26%46.6%38.8–54.6%
Arcane CometFew games15%54.2%43.6–64.5%
Deathfire TouchFew games5.3%46.7%30.2–63.9%
Gathering StormFew games4.4%40.0%23.4–59.3%
Stormraider's SurgeFew games4.1%34.8%18.8–55.1%
CelerityFew games3.7%33.3%17.2–54.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear21%50.0%41.1–59.0%
Approach VelocityFew games18%44.4%35.1–54.3%
Biscuit DeliveryFew games7.6%53.5%38.9–67.5%
Cosmic InsightFew games6.6%40.5%26.4–56.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last Stand19%44.8%35.6–54.3%
Legend: Alacrity18%38.2%29.4–47.9%
TriumphFew games17%40.9%31.4–51.0%
Presence of MindFew games8.0%55.6%41.2–69.1%
ConquerorFew games7.6%41.9%28.4–56.7%
Legend: HasteFew games6.4%63.9%47.6–77.5%
Coup de GraceFew games5.9%45.5%29.8–62.0%
Press the AttackFew games5.5%45.2%29.2–62.2%
Cut DownFew games3.9%50.0%30.7–69.3%
Lethal TempoFew games3.6%55.0%34.2–74.2%

Questions

What keystone do Skarner Mid players take on all servers?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 13% of 563 games in all ranks, patch 26.20, 45.3% win rate.

What other rune page do Skarner Mid players use?

Hail of Blades with Resolve: 10% of 563 games in all ranks, patch 26.20, 39.7% win rate.

Which stat shards do Skarner Mid players pick?

Ability haste, Health scaling, Health scaling: 32% of 563 games in all ranks, patch 26.20, 39.4% win rate.