SkarnerMid runes

Off-meta Mid

Jungle78%Support11%Top10%Mid1%
Win
44.8%
▼5.2 vs Mid
LP a game
−0.80
±1.29
Games
994
a win +21.2 · a loss −18.5
Pick · Ban
0.01 · 0.24%
as Mid · any role

How we measure

Skarner Mid, patch 26.21: Rod of Ages, Manamune, Actualizer; Grasp of the Undying + Inspiration; skill order Q > W > E (each the most played of 994 games).

Low sample. 994 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
ResolvePrimary
InspirationSecondary
Exact page · 15.2%
ShardsOffense Ability haste 51%Flex Health scaling 64%Defense Health scaling 76%Set taken in 41% of games
Every rune with its win rate44 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth58%43.9%39.9–48.0%
Shield Bash44%48.0%43.3–52.6%
Conditioning34%43.9%38.7–49.2%
Grasp of the Undying32%50.6%45.1–56.1%
Second Wind20%46.5%39.7–53.4%
Bone Plating12%48.8%40.1–57.5%
AftershockFew games6.2%40.3%29.0–52.8%
RevitalizeFew games4.8%52.1%38.3–65.5%
UnflinchingFew games3.7%48.7%33.5–64.1%
DemolishFew games3.2%53.1%36.4–69.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear30%46.0%40.4–51.7%
Approach Velocity24%49.4%43.2–55.6%
Cosmic InsightFew games9.3%52.2%42.1–62.1%
Biscuit DeliveryFew games6.8%52.9%41.2–64.3%
Cash BackFew games4.4%63.6%48.9–76.2%
Jack Of All TradesFew games3.7%40.5%26.4–56.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band38%42.4%37.5–47.4%
Transcendence31%43.1%37.7–48.7%
Scorch26%40.7%34.9–46.8%
Arcane Comet17%41.0%33.8–48.6%
Deathfire TouchFew games7.3%37.0%26.8–48.4%
CelerityFew games6.4%50.0%38.1–61.9%
Gathering StormFew games6.0%40.0%28.6–52.6%
Summon AeryFew games2.8%53.6%35.8–70.5%
Nimbus CloakFew games2.7%44.4%27.6–62.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph18%45.0%37.9–52.3%
Legend: Alacrity16%44.4%37.0–52.1%
Last Stand14%44.1%36.1–52.5%
Conqueror12%43.1%34.5–52.2%
Presence of MindFew games6.0%43.3%31.6–55.9%
Legend: HasteFew games5.9%50.8%38.4–63.2%
Coup de GraceFew games3.9%41.0%27.1–56.6%
Cut DownFew games3.5%60.0%43.6–74.5%
Press the AttackFew games2.0%45.0%25.8–65.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Hail of Blades16%38.1%31.0–45.9%
Cheap Shot13%38.4%30.5–46.8%
Ultimate HunterFew games8.6%40.0%30.2–50.6%
Sixth SenseFew games7.9%38.5%28.4–49.6%
Treasure HunterFew games6.9%34.8%24.6–46.6%
Grisly MementosFew games6.5%40.0%29.0–52.1%
Relentless HunterFew games4.2%42.9%29.1–57.8%
Sudden ImpactFew games3.7%32.4%19.6–48.5%
Deep WardFew games3.2%34.4%20.4–51.7%
Taste of BloodFew games2.5%48.0%30.0–66.5%

Questions

What keystone do Skarner Mid players take on all servers?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 21% of 994 games in all ranks, patch 26.21, 50.2% win rate.

What other rune page do Skarner Mid players use?

Arcane Comet with Resolve: 11% of 994 games in all ranks, patch 26.21, 40.4% win rate.

Which stat shards do Skarner Mid players pick?

Ability haste, Health scaling, Health scaling: 41% of 994 games in all ranks, patch 26.21, 42.9% win rate.