SkarnerMid runes

Off-meta Mid

Jungle71%Support15%Top13%Mid1%
Win
39.8%
▼10.1 vs Mid
LP a game
−2.00
±4.14
Games
113
a win +24.1 · a loss −19.5
Pick · Ban
0.02 · 0.28%
as Mid · any role
Few games

How we measure

Skarner Mid, patch 26.21: Arcane Comet + Resolve; skill order Q > W > E (each the most played of 113 games).

Low sample. 113 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 45%Flex Health scaling 64%Defense Health scaling 68%Set taken in 28% of games
Every rune with its win rate11 runes · 4 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games50%37.5%26.0–50.6%
Shield BashFew games36%41.5%27.8–56.6%
ConditioningFew games23%38.5%22.4–57.5%
Second WindFew games22%44.0%26.7–62.9%
Grasp of the UndyingFew games20%34.8%18.8–55.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games56%41.3%30.0–53.6%
TranscendenceFew games49%43.6%31.4–56.7%
ScorchFew games38%39.5%26.4–54.4%
Arcane CometFew games28%31.3%18.0–48.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games32%50.0%34.5–65.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Hail of BladesFew games19%28.6%13.8–50.0%

Questions

What keystone do Skarner Mid players take on all servers?

Arcane Comet, with Resolve as the secondary tree, is the most played page: 23% of 113 games in Diamond and above, patch 26.21, 34.6% win rate.

What other rune page do Skarner Mid players use?

Grasp of the Undying with Inspiration: 14% of 113 games in Diamond and above, patch 26.21, 37.5% win rate.

Which stat shards do Skarner Mid players pick?

Ability haste, Health scaling, Health scaling: 28% of 113 games in Diamond and above, patch 26.21, 40.6% win rate.