SorakaMid runes

Off-meta Mid

Support97%Mid1%
Win
48.7%
▼1.2 vs Mid
LP a game
+0.10
±5.29
Games
113
a win +28.8 · a loss −27.1
Pick · Ban
0.04 · 1.9%
as Mid · any role
Few games

How we measure

Soraka Mid, patch 26.21: Moonstone Renewer, Echoes of Helia, Bandlepipes; Summon Aery + Resolve; skill order Q > W > E (each the most played of 113 games).

Low sample. 113 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 55%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 46% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize91%51.5%41.9–60.9%
Bone PlatingFew games85%51.0%41.2–60.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Summon Aery96%49.1%39.8–58.4%
Transcendence90%51.0%41.4–60.5%
ScorchFew games79%48.3%38.2–58.6%
Manaflow BandFew games62%50.0%38.6–61.4%
Axiom ArcanistFew games34%44.7%30.2–60.3%

Questions

What keystone do Soraka Mid players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 91% of 113 games in Master and above, patch 26.21, 50.5% win rate.

Which stat shards do Soraka Mid players pick?

Attack speed, Adaptive force, Health scaling: 46% of 113 games in Master and above, patch 26.21, 57.7% win rate.