- Win
- 50.1%
- ▲0.2 vs Jungle
- LP a game
- +2.20
- ±0.21
- Games
- 48.3k
- a win +23.8 · a loss −20.0
- Pick · Ban
- 6.8 · 18.8%
- as Jungle · any role
Sylas Jungle, patch 26.21: Hextech Rocketbelt, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order W > E > Q (each the most played of 48,272 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Adaptive force 95%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 81% of games
Every rune with its win rate38 runes · 4 trees
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 82% | 50.4% | 49.9–50.9% |
| Magical Footwear | 77% | 50.4% | 49.9–50.9% |
| Cash Back | 9.8% | 50.6% | 49.2–52.0% |
| Triple Tonic | 8.3% | 52.9% | 51.4–54.5% |
| First Strike | 0.7% | 54.7% | 49.5–59.9% |
| Jack Of All TradesFew games | 0.2% | 45.4% | 35.8–55.3% |
| Biscuit DeliveryFew games | <0.1% | 31.7% | 19.6–47.0% |
| Approach VelocityFew games | <0.1% | 34.8% | 18.8–55.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 86% | 50.3% | 49.8–50.8% |
| Conqueror | 84% | 50.2% | 49.7–50.7% |
| Last Stand | 79% | 50.2% | 49.7–50.7% |
| Triumph | 78% | 50.6% | 50.1–51.1% |
| Presence of Mind | 8.2% | 47.2% | 45.7–48.8% |
| Cut Down | 5.3% | 51.1% | 49.1–53.0% |
| Coup de Grace | 2.5% | 49.0% | 46.2–51.8% |
| Press the Attack | 1.1% | 50.7% | 46.4–54.9% |
| Legend: Alacrity | 0.5% | 44.4% | 38.5–50.4% |
| Legend: BloodlineFew games | 0.1% | 47.8% | 36.3–59.5% |
| Fleet FootworkFew games | <0.1% | 50.0% | 30.7–69.3% |
| Lethal TempoFew games | <0.1% | 35.0% | 18.1–56.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 15% | 49.9% | 48.8–51.0% |
| Treasure Hunter | 14% | 50.3% | 49.1–51.5% |
| Dark Harvest | 12% | 49.9% | 48.6–51.2% |
| Grisly Mementos | 12% | 49.6% | 48.3–50.9% |
| Sixth Sense | 1.7% | 49.0% | 45.6–52.4% |
| Electrocute | 1.2% | 46.2% | 42.2–50.3% |
| Relentless Hunter | 1.2% | 47.0% | 43.0–51.1% |
| Ultimate Hunter | 0.7% | 45.2% | 39.9–50.6% |
| Deep WardFew games | 0.2% | 46.5% | 36.4–57.0% |
| Taste of BloodFew games | <0.1% | 34.1% | 21.9–48.9% |
| Cheap ShotFew games | <0.1% | 57.9% | 42.2–72.2% |
| Hail of BladesFew games | <0.1% | 38.5% | 22.4–57.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Unflinching | 6.2% | 46.1% | 44.3–47.9% |
| Second Wind | 6.0% | 46.3% | 44.4–48.1% |
| Bone Plating | 0.5% | 47.7% | 41.6–53.8% |
| Revitalize | 0.5% | 47.2% | 40.9–53.6% |
| Conditioning | 0.4% | 43.9% | 37.4–50.6% |
| Overgrowth | 0.2% | 47.5% | 38.7–56.4% |
Questions
What keystone do Sylas Jungle players take on all servers?
Conqueror, with Inspiration as the secondary tree, is the most played page: 75% of 48,272 games in Diamond and above, patch 26.21, 50.6% win rate.
What other rune page do Sylas Jungle players use?
Dark Harvest with Inspiration: 11% of 48,272 games in Diamond and above, patch 26.21, 49.7% win rate.
Which stat shards do Sylas Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 81% of 48,272 games in Diamond and above, patch 26.21, 50.0% win rate.










































