- Win
- 49.1%
- ▼0.8 vs Support
- LP a game
- +4.40
- ±2.53
- Games
- 550
- a win +33.2 · a loss −23.6
- Pick · Ban
- 0.23 · 1.5%
- as Support · any role
Taliyah Support, patch 26.21: Electrocute + Sorcery; skill order Q > E > W (each the most played of 550 games).
Low sample. 550 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 45%Flex Adaptive force 73%Defense Health 57%
Every rune with its win rate20 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 81% | 50.3% | 45.7–55.0% |
| Scorch | 66% | 50.4% | 45.3–55.5% |
| Transcendence | 44% | 46.5% | 40.3–52.8% |
| Celerity | 34% | 55.1% | 47.9–62.1% |
| Summon Aery | 26% | 50.7% | 42.6–58.8% |
| Deathfire TouchFew games | 16% | 48.3% | 38.2–58.6% |
| Arcane CometFew games | 13% | 51.4% | 40.0–62.7% |
| Stormraider's SurgeFew games | 4.0% | 36.4% | 19.7–57.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure Hunter | 35% | 47.9% | 41.0–55.0% |
| Deep Ward | 31% | 51.2% | 43.7–58.6% |
| Electrocute | 29% | 51.3% | 43.5–58.9% |
| Cheap Shot | 27% | 51.7% | 43.7–59.6% |
| Relentless Hunter | 25% | 51.8% | 43.5–60.0% |
| Grisly Mementos | 21% | 44.4% | 35.6–53.5% |
| Taste of BloodFew games | 17% | 45.7% | 36.0–55.8% |
| Dark HarvestFew games | 10% | 38.6% | 27.1–51.6% |
| Sixth SenseFew games | 6.4% | 51.4% | 35.6–67.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 29% | 45.2% | 37.6–53.0% |
| Legend: Haste | 27% | 46.3% | 38.5–54.3% |
| Cut DownFew games | 13% | 52.8% | 41.4–63.9% |
Questions
What keystone do Taliyah Support players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 23% of 550 games in Master and above, patch 26.21, 52.4% win rate.
What other rune page do Taliyah Support players use?
Deathfire Touch with Precision: 13% of 550 games in Master and above, patch 26.21, 47.9% win rate.
Which stat shards do Taliyah Support players pick?
Attack speed, Adaptive force, Health scaling: 27% of 550 games in Master and above, patch 26.21, 44.6% win rate.























