- Win
- 48.6%
- ▼1.3 vs Jungle
- LP a game
- +1.00
- ±0.43
- Games
- 8,765
- a win +21.0 · a loss −18.5
- Pick · Ban
- 0.55 · 7.0%
- as Jungle · any role
Build
Items 17.4% of games with a core · 55.6% won
- Statikk Shiv
- Liandry's Torment
- Malignance
- S
60.1% won27% pick - R
62.4% won23% pick - V
53.2% won14% pick
- R
54.5% won30% pick - V
57.6% won19% pick - S
60.7% won13% pick
55.6% won (52.4–58.7) · 963 games
Start
- Scorchclaw Pup
- Health Potion
33% · 48.1% won
Boots
- Sorcerer's Shoes
67% · 49.5% won
Spells
- Flash
- Smite
98% · 48.7% won
or G
S
0.9%
Skills · max
51% · 49.2% won
or ›› 12%









Runes Dark Harvest + Sorcery
or Dark Harvest + Precision 18%
Across ranks
Iron to Silver16th of 48
Gold and Platinum33rd of 48
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best partners
- Blitzcrank426 games53.5%
- Lux328 games54.0%
- Yone445 games52.8%
Most played
- Thresh755 games49.5%
- Yone531 games49.9%
- Yasuo525 games51.4%
Other Jungle picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron3,252 games | 3,252 | 49.7% | +20.7 | −17.7 | +1.40rank +0.67, ±0.69, the 95% range, over 3,252 games |
| Bronze12,335 games | 12,335 | 53.1% | +20.9 | −17.6 | +3.00rank +2.50, ±0.36, the 95% range, over 12,335 games |
| Silver17,019 games | 17,019 | 51.8% | +20.8 | −17.9 | +2.30rank +2.36, ±0.30, the 95% range, over 17,019 games |
| Gold17,441 games | 17,441 | 51.6% | +20.5 | −17.9 | +2.10rank +2.21, ±0.30, the 95% range, over 17,441 games |
| Platinum12,721 games | 12,721 | 50.2% | +20.4 | −18.0 | +1.50rank +1.86, ±0.35, the 95% range, over 12,721 games |
| Emerald6,184 games | 6,184 | 48.6% | +20.4 | −18.1 | +0.80rank +1.48, ±0.50, the 95% range, over 6,184 games |
| Diamond1,881 games | 1,881 | 48.3% | +20.6 | −17.7 | +1.00rank +1.98, ±0.90, the 95% range, over 1,881 games |
| Master574 games | 574 | 49.7% | +28.8 | −24.5 | +2.10rank +2.04, ±2.28, the 95% range, over 574 games |
| Grandmaster7 games, small sample | 7 | 28.6% | +28.0 | −26.2 | −10.70rank +0.78, ±19.77, the 95% range, over 7 games |
| Challengerno LP figure | – | 100.0% | – | – | No LP figurerank +0.46 |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 48.6%, 48% to 50%, the 95% range | 0.5% | 7.0% | +1.00, ±0.43, the 95% range, over 8,647 games | 8,765 |
| 26.20 | 49.7%, 49% to 51%, the 95% range | 0.6% | 7.1% | +1.30, ±0.38, the 95% range, over 11,503 games | 11,714 |
| 26.19 | 50.2%, 49% to 51%, the 95% range | 1.0% | 6.9% | +1.30, ±0.52, the 95% range, over 6,056 games | 6,149 |
Questions
Is Teemo Jungle good right now?
Grade D, off-meta: 48.6% won over 8,765 games in Emerald and above on all servers, patch 26.21.
How much LP does Teemo Jungle net a game?
+1.00 LP a game (±0.43) in Emerald and above on all servers, patch 26.21, against a rank average of +1.68.
Who does Teemo Jungle win most with?
Ahri Mid: the pair won 55.1% of 410 games in Emerald and above on all servers, patch 26.21.
Does Teemo Jungle win more in short or long games?
Teemo Jungle wins most in games of 30–34 minutes: 53.1% in Emerald and above on all servers, patch 26.21.




















































