ThreshJungle build

Off-meta Jungle

Support100%Jungle<1%
Win
29.7%
▼20.3 vs Jungle
LP a game
—
Not enough games
Games
64
Pick · Ban
0.00 · 13.3%
as Jungle · any role
Few games

How we measure

Thresh Jungle, patch 26.21: Aftershock + Inspiration; skill order E > Q > W (each the most played of 64 games).

Low sample. 64 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 64 games

Start

GhHp

41% · 31.8% won

Spells

FlSm

88% · 30.4% won

Skills

starts E Q W

27% · 38.5% won

BootsBoots of Swiftness25% · 43.8% won

The 4th and 5th items and the measured skill path are counted server by server, so they are not in this total. See them on EUW

Starting items

Gustwalker Hatchling + Health Potion41% · 31.8% won · 22 gamesFew games

Summoner spells

Flash + Smite88% · 30.4% won · 56 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Gustwalker Hatchling + Health PotionFew games41%31.8%16.4%–52.7%22
Summoner spells
Flash + SmiteFew games88%30.4%19.9%–43.3%56
Finished items
Sunfire AegisFew games44%25.0%12.7%–43.4%28

Questions

What skill order do Thresh Jungle players use?

Most often they max E, Q, W and start E, Q, W: 27% of 49 games with a skill order in Emerald and above, patch 26.21, 38.5% win rate.

Which summoner spells do Thresh Jungle players take?

Flash and Smite, in 88% of 64 games in Emerald and above, patch 26.21, 30.4% win rate.