ThreshMid runes

Off-meta Mid

Support99%Mid<1%
Win
37.7%
▼12.3 vs Mid
LP a game
−3.40
±0.94
Games
1,683
a win +20.3 · a loss −17.8
Pick · Ban
0.02 · 8.0%
as Mid · any role

How we measure

Rune pages

Exact pages · 1 most played
ResolvePrimary
InspirationSecondary
Exact page · 6.7%
ShardsOffense Adaptive force 49%Flex Adaptive force 74%Defense Health scaling 63%Set taken in 30% of games
Every rune with its win rate54 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating31%33.4%29.5–37.5%
Unflinching27%34.8%30.6–39.2%
Aftershock20%36.7%31.7–42.0%
Overgrowth19%41.0%35.7–46.5%
Font of Life14%35.2%29.4–41.4%
Second Wind12%44.7%38.0–51.5%
Shield Bash12%36.7%30.3–43.6%
Demolish10%42.2%35.1–49.7%
Grasp of the Undying10%41.3%34.2–48.8%
Conditioning7.3%42.3%33.9–51.1%
RevitalizeFew games3.5%39.7%28.1–52.5%
GuardianFew games2.4%34.2%21.6–49.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot31%35.8%31.8–40.0%
Electrocute20%39.7%34.6–44.9%
Ultimate Hunter19%38.5%33.4–43.9%
Grisly Mementos18%35.4%30.3–40.9%
Sixth Sense18%37.0%31.7–42.5%
Relentless Hunter16%37.6%32.1–43.5%
Dark Harvest16%34.7%29.2–40.6%
Taste of Blood11%39.1%32.3–46.4%
Treasure Hunter9.9%34.9%28.1–42.5%
Deep WardFew games4.3%43.8%33.1–55.2%
Hail of BladesFew games3.8%34.4%23.9–46.6%
Sudden ImpactFew games3.5%39.0%27.6–51.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering Storm21%36.3%31.4–41.5%
Transcendence10%36.8%30.0–44.3%
Scorch9.7%40.2%33.0–47.9%
Absolute Focus8.8%39.9%32.3–47.9%
Manaflow Band8.7%36.1%28.7–44.1%
Axiom Arcanist7.8%38.2%30.3–46.7%
Nimbus CloakFew games4.9%40.2%30.3–51.1%
CelerityFew games2.7%35.6%23.2–50.2%
Arcane CometFew games1.5%32.0%17.2–51.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight23%31.6%27.2–36.3%
Biscuit Delivery19%32.7%27.8–38.1%
Cash Back10%39.5%32.5–47.0%
Hextech FlashtraptionFew games5.4%31.1%22.5–41.3%
Glacial AugmentFew games5.0%28.6%20.0–39.0%
Approach VelocityFew games3.5%47.5%35.3–60.0%
Magical FootwearFew games3.5%43.1%31.2–55.9%
Triple TonicFew games1.4%25.0%12.0–44.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity25%41.0%36.4–45.8%
Triumph20%40.7%35.6–46.1%
Coup de Grace13%46.1%39.6–52.7%
Cut Down11%41.7%34.9–48.7%
Presence of Mind8.1%37.2%29.6–45.6%
Press the Attack7.4%37.6%29.6–46.3%
Fleet FootworkFew games5.6%46.3%36.6–56.3%
Last StandFew games4.9%39.8%29.9–50.5%
Lethal TempoFew games4.6%30.8%21.6–41.7%
Legend: HasteFew games3.9%40.9%29.9–53.0%
Legend: BloodlineFew games3.4%38.6%27.1–51.6%
Absorb LifeFew games2.2%37.8%24.1–53.9%
ConquerorFew games1.4%60.9%40.8–77.8%

Questions

What keystone do Thresh Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 16% of 1,683 games in all ranks, patch 26.20, 38.8% win rate.

What other rune page do Thresh Mid players use?

Aftershock with Inspiration: 15% of 1,683 games in all ranks, patch 26.20, 34.0% win rate.

Which stat shards do Thresh Mid players pick?

Adaptive force, Adaptive force, Health scaling: 30% of 1,683 games in all ranks, patch 26.20, 33.4% win rate.