- Win
- 36.1%
- ▼13.8 vs Mid
- LP a game
- −5.60
- ±4.10
- Games
- 108
- a win +22.4 · a loss −21.0
- Pick · Ban
- 0.01 · 14.4%
- as Mid · any role
Thresh Mid, patch 26.21: Aftershock + Inspiration; skill order E > Q > W (each the most played of 108 games).
Low sample. 108 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Attack speed 66%Flex Adaptive force 43%Defense Health scaling 49%
Every rune with its win rate9 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| UnflinchingFew games | 56% | 43.3% | 31.6–55.9% |
| AftershockFew games | 52% | 44.6% | 32.4–57.6% |
| Shield BashFew games | 44% | 50.0% | 36.4–63.6% |
| Second WindFew games | 42% | 48.9% | 35.0–63.0% |
| Bone PlatingFew games | 25% | 25.9% | 13.2–44.7% |
| OvergrowthFew games | 22% | 25.0% | 12.0–44.9% |
| Font of LifeFew games | 19% | 28.6% | 13.8–50.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 51% | 43.6% | 31.4–56.7% |
| Cash BackFew games | 37% | 50.0% | 35.2–64.8% |
Questions
What keystone do Thresh Mid players take on all servers?
Aftershock, with Inspiration as the secondary tree, is the most played page: 45% of 108 games in Diamond and above, patch 26.21, 49.0% win rate.
Which stat shards do Thresh Mid players pick?
Attack speed, Move speed, Tenacity and slow resist: 27% of 108 games in Diamond and above, patch 26.21, 55.2% win rate.













