- Win
- 48.9%
- ▼1.1 vs Support
- LP a game
- +3.20
- ±1.14
- Games
- 1,536
- a win +24.2 · a loss −17.2
- Pick · Ban
- 0.46 · 1.1%
- as Support · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 97%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate23 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 69% | 48.2% | 45.1–51.2% |
| Electrocute | 68% | 47.9% | 44.9–51.0% |
| Relentless Hunter | 64% | 47.8% | 44.7–50.9% |
| Grisly Mementos | 58% | 46.0% | 42.8–49.3% |
| Treasure HunterFew games | 6.2% | 54.7% | 44.7–64.4% |
| Sixth SenseFew games | 6.1% | 54.8% | 44.7–64.6% |
| Deep WardFew games | 6.0% | 66.3% | 56.2–75.1% |
| Taste of BloodFew games | 1.8% | 53.6% | 35.8–70.5% |
| Dark HarvestFew games | 1.7% | 53.9% | 35.5–71.2% |
| Ultimate HunterFew games | 1.4% | 50.0% | 30.7–69.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 69% | 49.2% | 46.2–52.2% |
| Scorch | 66% | 48.8% | 45.8–51.9% |
| Transcendence | 28% | 49.8% | 45.1–54.5% |
| Arcane Comet | 25% | 52.3% | 47.3–57.3% |
| Deathfire TouchFew games | 4.0% | 45.2% | 33.4–57.5% |
| Gathering StormFew games | 3.3% | 56.9% | 43.3–69.5% |
| Axiom ArcanistFew games | 2.0% | 50.0% | 33.2–66.9% |
| CelerityFew games | 2.0% | 53.3% | 36.1–69.8% |
| WaterwalkingFew games | 1.3% | 65.0% | 43.3–81.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 52% | 49.1% | 45.7–52.6% |
| Coup de Grace | 43% | 49.3% | 45.5–53.0% |
| Cut Down | 7.7% | 48.3% | 39.5–57.2% |
| Legend: HasteFew games | 1.3% | 50.0% | 29.9–70.1% |
Questions
What keystone do Anivia Support players take on TR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 41% of 1,536 games in all ranks, patch 26.20, 47.7% win rate.
What other rune page do Anivia Support players use?
Arcane Comet with Precision: 23% of 1,536 games in all ranks, patch 26.20, 50.8% win rate.
Which stat shards do Anivia Support players pick?
Adaptive force, Adaptive force, Health scaling: 84% of 1,536 games in all ranks, patch 26.20, 48.3% win rate.



























