IllaoiSupport runes

Off-meta Support

Top96%Support1%
Win
43.0%
▼7.0 vs Support
LP a game
+0.90
±3.54
Games
165
a win +25.2 · a loss −17.6
Pick · Ban
0.05 · 8.4%
as Support · any role
Few games

How we measure

Illaoi Support on TR, patch 26.20: Conqueror + Resolve (each the most played of 165 games).

Low sample. 165 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 83% of games
Every rune with its win rate9 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last Stand88%44.1%36.3–52.3%
Presence of Mind78%43.0%34.7–51.6%
Legend: HasteFew games55%44.0%34.2–54.2%
ConquerorFew games55%44.4%34.6–54.7%
TriumphFew games14%47.8%29.2–67.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Demolish80%41.7%33.6–50.2%
Bone Plating79%42.0%33.9–50.6%
Grasp of the UndyingFew games39%40.0%29.0–52.1%
OvergrowthFew games33%47.3%34.7–60.2%

Questions

What keystone do Illaoi Support players take on TR?

Conqueror, with Resolve as the secondary tree, is the most played page: 44% of 165 games in all ranks, patch 26.20, 43.8% win rate.

What other rune page do Illaoi Support players use?

Grasp of the Undying with Precision: 38% of 165 games in all ranks, patch 26.20, 40.3% win rate.

Which stat shards do Illaoi Support players pick?

Adaptive force, Adaptive force, Health scaling: 83% of 165 games in all ranks, patch 26.20, 42.3% win rate.