IreliaSupport runes

Off-meta Support

Mid52%Top46%Support<1%
Win
31.4%
▼18.6 vs Support
LP a game
—
Not enough games
Games
51
Pick · Ban
0.01 · 10.5%
as Support · any role
Few games

How we measure

Irelia Support on TR, patch 26.20: Conqueror + Resolve (each the most played of 51 games).

Low sample. 51 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 60%Set taken in 55% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games94%31.3%20.0–45.3%
ConquerorFew games92%29.8%18.7–44.0%
Last StandFew games92%29.8%18.7–44.0%
TriumphFew games88%31.1%19.5–45.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games53%29.6%15.9–48.5%
UnflinchingFew games51%26.9%13.7–46.1%

Questions

What keystone do Irelia Support players take on TR?

Conqueror, with Resolve as the secondary tree, is the most played page: 53% of 51 games in all ranks, patch 26.20, 29.6% win rate.

Which stat shards do Irelia Support players pick?

Attack speed, Adaptive force, Health scaling: 55% of 51 games in all ranks, patch 26.20, 28.6% win rate.