JinxMid build

Off-meta Mid

Bot99%Mid<1%
Win
42.4%
▼7.6 vs Mid
LP a game
−2.80
±2.50
Games
264
a win +20.4 · a loss −19.6
Pick · Ban
0.04 · 4.7%
as Mid · any role

How we measure

Jinx Mid on TR, last 14 days: Hexoptics C44, Runaan's Hurricane, Infinity Edge; Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 264 games).

Low sample. 264 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 264 games

Start

DbHp

50% · 44.0% won

Spells

FlBa

73% · 47.2% won

Skills

starts Q W E

59% · 45.6% won

Items 17.4% of games with a core

  1. Hexoptics C44
  2. Runaan's Hurricane
  3. Infinity Edge
4th
  • Ld56.1%won42% · 35pick, 35 games
all builds
5th
  • Bl69.2%won39% · 13pick, 13 games
all builds

53.8% won (35.5–71.2) · 26 games

4th: all builds · 5th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.

BootsGunmetal Greaves88% · 43.7% won

Skill path 57% of games · 48.8% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW28101213
EE314151718
RR61116

Core items

First three finished, in the order bought
  1. Hexoptics C44 › Runaan's Hurricane › Infinity Edge26 gamesMost playedFew games17%53.8%35% to 71%

Skills

Max order
  1. starts Q W E59%45.6%136
  2. starts Q E WFew games16%44.4%36

Starting items

Doran's Bow + 2 × Health Potion50% · 44.0% won · 116 games
  • Doran's Blade + Health Potion Few games23%48.2% won
  • Doran's Bow Few games9.6%36.4% won

Boots

Gunmetal Greaves88% · 43.7% won · 231 games

Summoner spells

Flash + Barrier73% · 47.2% won · 193 games
  • Flash + Ignite Few games12%19.4% won
Every option as a table18 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Hexoptics C44 › Runaan's Hurricane › Infinity EdgeFew games17%53.8%35.5%–71.2%26
4th item, of 84 games that reached it
Lord Dominik's RegardsFew games42%51.4%35.6%–67.0%35
Boots
Gunmetal Greaves88%43.7%37.5%–50.2%231
Starting items
Doran's Bow + 2 × Health Potion50%44.0%35.3%–53.1%116
Doran's Blade + Health PotionFew games23%48.2%35.4%–61.2%54
Doran's BowFew games9.6%36.4%19.7%–57.1%22
Summoner spells
Flash + Barrier73%47.2%40.2%–54.2%193
Flash + IgniteFew games12%19.4%9.2%–36.3%31
Skill order
Max Q W E · starts Q W E59%45.6%37.5%–54.0%136
Max Q W E · starts Q E WFew games16%44.4%29.5%–60.4%36
First 11 skill points
Q W E Q Q R Q W Q W R57%48.8%40.3%–57.4%127
Q E W Q Q R Q W Q W RFew games16%45.7%30.5%–61.8%35
Finished items
Gunmetal Greaves88%43.7%37.5%–50.2%231
Kraken Slayer42%37.3%28.8%–46.6%110
Lord Dominik's Regards39%51.9%42.4%–61.3%104
Yun Tal WildarrowsFew games14%48.7%33.5%–64.1%37
The CollectorFew games12%48.4%32.0%–65.2%31
BloodthirsterFew games10%48.2%30.7%–66.0%27

Questions

What do Jinx Mid players build first on TR?

The most played core is Hexoptics C44, then Runaan's Hurricane, then Infinity Edge: 10% of 264 games in all ranks, last 14 days, 53.8% win rate.

What skill order do Jinx Mid players use?

Most often they max Q, W, E and start Q, W, E: 59% of 230 games with a skill order in all ranks, last 14 days, 45.6% win rate.

Which summoner spells do Jinx Mid players take?

Flash and Barrier, in 73% of 264 games in all ranks, last 14 days, 47.2% win rate.