- Win
- 52.6%
- ▲2.6 vs Mid
- LP a game
- +2.40
- ±0.24
- Games
- 26.8k
- a win +20.3 · a loss −17.9
- Pick · Ban
- 7.6 · 19.0%
- as Mid · any role
Malzahar Mid on TR, patch 26.20: Deathfire Touch + Inspiration (each the most played of 26,754 games).
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 97%Defense Health scaling 91%Set taken in 87% of games
Every rune with its win rate40 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 95% | 52.7% | 52.1–53.3% |
| Transcendence | 95% | 52.7% | 52.0–53.3% |
| Scorch | 77% | 52.2% | 51.6–52.9% |
| Deathfire Touch | 52% | 53.4% | 52.6–54.3% |
| Summon Aery | 31% | 50.8% | 49.8–51.9% |
| Gathering Storm | 22% | 54.0% | 52.7–55.2% |
| Arcane Comet | 15% | 53.6% | 52.1–55.1% |
| Axiom Arcanist | 3.6% | 51.3% | 48.2–54.5% |
| Absolute Focus | 3.4% | 53.7% | 50.4–56.9% |
| Celerity | 1.3% | 48.1% | 42.8–53.4% |
| Nimbus Cloak | 0.4% | 48.3% | 39.5–57.2% |
| Stormraider's SurgeFew games | 0.3% | 53.1% | 42.3–63.6% |
| WaterwalkingFew games | 0.2% | 47.5% | 32.9–62.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 59% | 53.5% | 52.7–54.3% |
| Magical Footwear | 55% | 53.5% | 52.7–54.3% |
| Cash Back | 3.2% | 54.2% | 50.8–57.5% |
| Biscuit Delivery | 2.0% | 56.0% | 51.8–60.1% |
| Triple Tonic | 1.1% | 53.5% | 47.9–59.0% |
| Approach Velocity | 0.8% | 58.4% | 51.5–65.0% |
| Time Warp TonicFew games | 0.2% | 47.8% | 34.1–61.9% |
| Jack Of All TradesFew games | 0.1% | 30.8% | 16.5–50.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 28% | 50.6% | 49.5–51.8% |
| Coup de Grace | 28% | 50.9% | 49.8–52.1% |
| Cut Down | 3.3% | 50.1% | 46.8–53.4% |
| Legend: Haste | 3.2% | 52.7% | 49.4–56.0% |
| Triumph | 0.9% | 50.6% | 44.3–56.9% |
| Absorb LifeFew games | 0.3% | 62.7% | 50.7–73.3% |
| Legend: AlacrityFew games | 0.2% | 50.0% | 35.2–64.8% |
| Last StandFew games | 0.1% | 48.4% | 32.0–65.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 6.1% | 52.4% | 50.0–54.8% |
| Cheap Shot | 5.3% | 52.0% | 49.4–54.6% |
| Taste of Blood | 1.0% | 50.6% | 44.7–56.4% |
| Dark Harvest | 0.9% | 50.2% | 43.8–56.7% |
| Grisly Mementos | 0.7% | 50.8% | 43.7–57.9% |
| Sixth SenseFew games | 0.4% | 49.0% | 39.3–58.7% |
| Treasure HunterFew games | 0.3% | 38.6% | 29.1–49.1% |
| Sudden ImpactFew games | 0.3% | 44.2% | 33.6–55.3% |
| Relentless HunterFew games | 0.2% | 37.3% | 26.1–50.1% |
| ElectrocuteFew games | 0.2% | 55.4% | 42.4–67.6% |
| Deep WardFew games | 0.2% | 46.9% | 33.7–60.6% |
Questions
What keystone do Malzahar Mid players take on TR?
Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 35% of 26,754 games in all ranks, patch 26.20, 53.8% win rate.
What other rune page do Malzahar Mid players use?
Summon Aery with Precision: 18% of 26,754 games in all ranks, patch 26.20, 49.3% win rate.
Which stat shards do Malzahar Mid players pick?
Adaptive force, Adaptive force, Health scaling: 87% of 26,754 games in all ranks, patch 26.20, 52.6% win rate.











































