MaokaiJungle

Off-meta JungleAll ranks

Support78%Top11%Jungle9%
Win
53.4%
▲3.4 vs Jungle
LP a game
+2.70
±1.20
Games
1,114
a win +20.7 · a loss −17.9
Pick · Ban
0.14 · 0.17%
as Jungle · any role

How we measure

Build

Most played of 1,114 games

Items 13.1% of games with a core · 55.9% won

  1. Liandry's Torment
  2. Imperial Mandate
  3. Bloodletter's Curse
4th
  • S56.7%won28% · 16pick, 16 games
  • P58.4%won16% · 9pick, 9 games
  • M53.3%won16% · 9pick, 9 games
5th
  • T59.7%won15% · 18pick, 18 games
  • S65.1%won14% · 17pick, 17 games
  • P61.0%won8.3% · 10pick, 10 games
all builds

55.9% won (46.2–65.1) · 102 games

Start

  • Mosstomper Seedling
  • Health Potion

33% · 51.6% won

Boots

  • Plated Steelcaps

36% · 51.5% won

Spells

  • Flash
  • Smite

98% · 53.6% won

or GS 1.3%

Skills · max

starts Q W E

46% · 52.2% won

or 9.2%

RunesAftershock + Precision
Resolve
Precision
Exact page · 47.7%

Runes Aftershock + Precision

or First Strike + Domination 23%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Jungle picks

  1. Kayn51.1%
  2. Viego50.0%
  3. Master Yi50.4%
  4. Warwick53.5%
  5. Shaco46.9%
  6. Sylas49.4%
  7. Lee Sin45.2%
  8. Kha'Zix47.4%
  9. Qiyana46.6%
  10. Maokai53.4%
LP by rankAll ranks: a win +20.7 · a loss −17.99 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Maokai by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron8 games, small sample837.5%+19.0−17.0−3.50rank +0.69, ±13.89, the 95% range, over 8 games
Bronze60 games, small sample6056.7%+19.7−15.3+4.50rank +2.89, ±4.65, the 95% range, over 60 games
Silver186 games, small sample18648.9%+19.6−18.5+0.30rank +2.61, ±2.84, the 95% range, over 186 games
Gold269 games, small sample26959.6%+20.6−16.4+5.80rank +2.40, ±2.29, the 95% range, over 269 games
Platinum215 games, small sample21550.9%+20.1−18.2+1.40rank +2.10, ±2.65, the 95% range, over 215 games
Emerald189 games, small sample18947.4%+19.4−18.5−0.40rank +1.61, ±2.79, the 95% range, over 189 games
Diamond106 games, small sample10652.8%+19.8−18.1+1.90rank +2.17, ±3.74, the 95% range, over 106 games
Master43 games, small sample4360.5%+31.5−21.9+10.40rank +2.65, ±8.41, the 95% range, over 43 games
Grandmaster15 games, small sample1573.3%+29.7−23.5+15.50rank +0.58, ±12.91, the 95% range, over 15 games
Challengerno LP figure–0.0%––No LP figurerank −0.08

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲3.9 since 26.202 patches
Maokai Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2153.4%, 50% to 56%, the 95% range0.1%0.2%+2.70, ±1.20, the 95% range, over 1,092 games1,114
26.2049.5%, 45% to 54%, the 95% range0.1%0.1%+1.30, ±1.79, the 95% range, over 478 games487

Questions

Is Maokai Jungle good right now?

Grade A, off-meta: 53.4% won over 1,114 games in all ranks on TR, patch 26.21.

How much LP does Maokai Jungle net a game?

+2.70 LP a game (±1.20) in all ranks on TR, patch 26.21, against a rank average of +2.24.

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