- Win
- 44.7%
- ▼5.3 vs Mid
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.00 · 2.2%
- as Mid · any role
Milio Mid on TR, last 30 days: Summon Aery + Resolve; skill order Q > E > W (each the most played of 47 games).
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×297% · 32.1% won
Spells
Ig
53% · 44.0% won
Skills
34% · 30.0% won
The 4th and 5th items and the measured skill path are counted from patch 26.20 on, so this period doesn't show them. Show last 14 days
Starting items
Boots
Summoner spells
Every option as a table4 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Crimson LucidityFew games | 60% | 50.0% | 32.6%–67.4% | 28 |
| Starting items | ||||
| Doran's Ring + 2 × Health PotionFew games | 97% | 32.1% | 17.9%–50.7% | 28 |
| Summoner spells | ||||
| Flash + IgniteFew games | 53% | 44.0% | 26.7%–62.9% | 25 |
| Finished items | ||||
| Luden's EchoFew games | 85% | 47.5% | 32.9%–62.5% | 40 |
Questions
What skill order do Milio Mid players use?
Most often they max Q, E, W and start Q, E, W: 34% of 29 games with a skill order in all ranks, last 30 days, 30.0% win rate.
Which summoner spells do Milio Mid players take?
Flash and Ignite, in 53% of 47 games in all ranks, last 30 days, 44.0% win rate.












