MilioMid build

Off-meta Mid

Support100%Mid<1%
Win
44.7%
▼5.3 vs Mid
LP a game
—
Not enough games
Games
47
Pick · Ban
0.00 · 2.2%
as Mid · any role
Few games

How we measure

Milio Mid on TR, last 30 days: Summon Aery + Resolve; skill order Q > E > W (each the most played of 47 games).

Low sample. 47 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 47 games

Start

DrHp

97% · 32.1% won

Spells

FlIg

53% · 44.0% won

Skills

starts Q E W

34% · 30.0% won

BootsCrimson Lucidity60% · 50.0% won

The 4th and 5th items and the measured skill path are counted from patch 26.20 on, so this period doesn't show them. Show last 14 days

Starting items

Doran's Ring + 2 × Health Potion97% · 32.1% won · 28 gamesFew games

Boots

Crimson Lucidity60% · 50.0% won · 28 gamesFew games

Summoner spells

Flash + Ignite53% · 44.0% won · 25 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games60%50.0%32.6%–67.4%28
Starting items
Doran's Ring + 2 × Health PotionFew games97%32.1%17.9%–50.7%28
Summoner spells
Flash + IgniteFew games53%44.0%26.7%–62.9%25
Finished items
Luden's EchoFew games85%47.5%32.9%–62.5%40

Questions

What skill order do Milio Mid players use?

Most often they max Q, E, W and start Q, E, W: 34% of 29 games with a skill order in all ranks, last 30 days, 30.0% win rate.

Which summoner spells do Milio Mid players take?

Flash and Ignite, in 53% of 47 games in all ranks, last 30 days, 44.0% win rate.