- Win
- 46.4%
- ▼3.6 vs Mid
- LP a game
- —
- Not enough games
- Games
- 28
- Pick · Ban
- 0.00 · 0.35%
- as Mid · any role
Nami Mid on TR, last 14 days: Electrocute + Sorcery (each the most played of 28 games).
Low sample. 28 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Dr
Hp
×2
Hp
×274% · 41.2% won
Spells
Fl
Ig
Ig
39% · 45.5% won
BootsSpellslinger's Shoes50% · 50.0% won
The 4th and 5th items and the measured skill path are counted from patch 26.20 on, so this period doesn't show them.
Every option as a table1 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Finished items | ||||
| Luden's EchoFew games | 75% | 42.9% | 24.5%–63.5% | 21 |
Questions
Which summoner spells do Nami Mid players take?
Flash and Ignite, in 39% of 28 games in all ranks, last 14 days, 45.5% win rate.




