OrnnMid build

Off-meta Mid

Top91%Support5%Mid2%
Win
49.3%
▼0.7 vs Mid
LP a game
+1.20
±2.09
Games
361
a win +20.8 · a loss −17.2
Pick · Ban
0.05 · 0.47%
as Mid · any role

How we measure

Ornn Mid on TR, patch 26.21: Hollow Radiance, Unending Despair, Jak'Sho, The Protean; Grasp of the Undying + Precision; skill order W > Q > E (each the most played of 361 games).

Low sample. 361 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 361 games

Start

DsHp

55% · 50.0% won

Spells

FlTe

60% · 47.5% won

Skills

starts Q W E

61% · 47.4% won

Items 6.5% of games with a core

  1. Hollow Radiance
  2. Unending Despair
  3. Jak'Sho, The Protean
4th
  • Th66.2%won17% · 14pick, 14 games
  • Ro66.2%won14% · 11pick, 11 games
all builds

46.2% won (23.2–70.9) · 13 games

4th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.

BootsArmored Advance55% · 54.0% won

Skill path 45% of games · 48.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ18101213
WW24579
EE314151718
RR61116

Skills

Max order
  1. starts Q W E61%47.4%215
  2. starts Q W EFew games8.2%51.7%29
  3. starts Q W EFew games7.6%44.4%27
  4. starts W Q EFew games7.6%59.3%27
  5. starts Q E WFew games7.1%56.0%25

Starting items

Doran's Shield + Health Potion55% · 50.0% won · 200 games
  • Doran's Helm + Health Potion 35%47.7% won

Boots

Armored Advance55% · 54.0% won · 198 games
  • Chainlaced Crushers 32%47.0% won
  • No boots Few games5.8%28.6% won

Summoner spells

Flash + Teleport60% · 47.5% won · 217 games
  • Flash + Ignite 32%53.9% won
  • Exhaust + Flash Few games6.7%45.8% won
Every option as a table21 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Armored Advance55%54.0%47.1%–60.8%198
Chainlaced Crushers32%47.0%38.2%–56.0%117
No bootsFew games5.8%28.6%13.8%–50.0%21
Starting items
Doran's Shield + Health Potion55%50.0%43.1%–56.9%200
Doran's Helm + Health Potion35%47.7%39.2%–56.3%128
Summoner spells
Flash + Teleport60%47.5%40.9%–54.1%217
Flash + Ignite32%53.9%44.8%–62.7%115
Exhaust + FlashFew games6.7%45.8%27.9%–64.9%24
Skill order
Max W Q E · starts Q W E61%47.4%40.9%–54.1%215
Max W E Q · starts Q W EFew games8.2%51.7%34.4%–68.6%29
Max Q W E · starts Q W EFew games7.6%44.4%27.6%–62.7%27
Max W Q E · starts W Q EFew games7.6%59.3%40.7%–75.5%27
Max W Q E · starts Q E WFew games7.1%56.0%37.1%–73.3%25
First 11 skill points
Q W E W W R W Q W Q R45%48.0%40.2%–55.9%152
Q W E W W R W E W E RFew games6.8%47.8%29.2%–67.0%23
Finished items
Thornmail40%58.0%49.9%–65.8%143
Kaenic Rookern29%53.4%43.8%–62.7%103
Sunfire AegisFew games25%57.3%46.9%–67.1%89
HeartsteelFew games19%52.2%40.6%–63.5%69
Frozen HeartFew games15%57.4%44.2%–69.7%54
Randuin's OmenFew games15%56.6%43.3%–69.1%53

Questions

What do Ornn Mid players build first on TR?

The most played core is Hollow Radiance, then Unending Despair, then Jak'Sho, The Protean: 4% of 361 games in all ranks, patch 26.21, 46.2% win rate.

What skill order do Ornn Mid players use?

Most often they max W, Q, E and start Q, W, E: 61% of 354 games with a skill order in all ranks, patch 26.21, 47.4% win rate.

Which summoner spells do Ornn Mid players take?

Flash and Teleport, in 60% of 361 games in all ranks, patch 26.21, 47.5% win rate.