SennaMid runes

Off-meta Mid

Support94%Bot4%Mid<1%
Win
59.6%
▲9.6 vs Mid
LP a game
—
Not enough games
Games
47
Pick · Ban
0.01 · 0.39%
as Mid · any role
Few games

How we measure

Low sample. 47 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 100%Set taken in 68% of games
Every rune with its win rate5 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
CelerityFew games57%66.7%47.8–81.4%
Gathering StormFew games55%61.5%42.5–77.6%
Manaflow BandFew games51%66.7%46.7–82.0%
Deathfire TouchFew games49%69.6%49.1–84.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games45%71.4%50.0–86.2%

Questions

What keystone do Senna Mid players take on TR?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 28% of 47 games in all ranks, patch 26.20, 84.6% win rate.

Which stat shards do Senna Mid players pick?

Attack speed, Adaptive force, Health: 68% of 47 games in all ranks, patch 26.20, 59.4% win rate.