- Win
- 59.6%
- ▲9.6 vs Mid
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.01 · 0.39%
- as Mid · any role
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 100%Set taken in 68% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 57% | 66.7% | 47.8–81.4% |
| Gathering StormFew games | 55% | 61.5% | 42.5–77.6% |
| Manaflow BandFew games | 51% | 66.7% | 46.7–82.0% |
| Deathfire TouchFew games | 49% | 69.6% | 49.1–84.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 45% | 71.4% | 50.0–86.2% |
Questions
What keystone do Senna Mid players take on TR?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 28% of 47 games in all ranks, patch 26.20, 84.6% win rate.
Which stat shards do Senna Mid players pick?
Attack speed, Adaptive force, Health: 68% of 47 games in all ranks, patch 26.20, 59.4% win rate.









