ShyvanaSupport runes

Off-meta Support

Jungle96%Support<1%
Win
52.6%
▲2.6 vs Support
LP a game
—
Not enough games
Games
38
Pick · Ban
0.01 · 1.3%
as Support · any role
Few games

How we measure

Shyvana Support on TR, patch 26.20: Press the Attack + Resolve (each the most played of 38 games).

Low sample. 38 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 79% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games92%48.6%33.0–64.4%
Last StandFew games87%51.5%35.2–67.5%
Press the AttackFew games63%41.7%24.5–61.2%
Legend: HasteFew games63%41.7%24.5–61.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
ConditioningFew games58%40.9%23.3–61.3%
UnflinchingFew games55%38.1%20.8–59.1%

Questions

What keystone do Shyvana Support players take on TR?

Press the Attack, with Resolve as the secondary tree, is the most played page: 55% of 38 games in all ranks, patch 26.20, 38.1% win rate.

Which stat shards do Shyvana Support players pick?

Attack speed, Adaptive force, Health scaling: 79% of 38 games in all ranks, patch 26.20, 46.7% win rate.