- Win
- 48.2%
- ▼1.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 54
- Pick · Ban
- 0.02 · 2.1%
- as Mid · any role
Low sample. 54 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 72% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 87% | 48.9% | 35.3–62.8% |
| ScorchFew games | 80% | 51.2% | 36.8–65.4% |
| TranscendenceFew games | 78% | 47.6% | 33.4–62.3% |
| Summon AeryFew games | 69% | 51.4% | 35.9–66.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 65% | 54.3% | 38.2–69.5% |
| RevitalizeFew games | 65% | 57.1% | 40.9–72.0% |
Questions
What keystone do Soraka Mid players take on TR?
Summon Aery, with Resolve as the secondary tree, is the most played page: 48% of 54 games in all ranks, patch 26.20, 61.5% win rate.
Which stat shards do Soraka Mid players pick?
Adaptive force, Adaptive force, Health scaling: 72% of 54 games in all ranks, patch 26.20, 51.3% win rate.










