SorakaMid runes

Off-meta Mid

Support98%Mid<1%
Win
48.2%
▼1.9 vs Mid
LP a game
—
Not enough games
Games
54
Pick · Ban
0.02 · 2.1%
as Mid · any role
Few games

How we measure

Low sample. 54 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 72% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games87%48.9%35.3–62.8%
ScorchFew games80%51.2%36.8–65.4%
TranscendenceFew games78%47.6%33.4–62.3%
Summon AeryFew games69%51.4%35.9–66.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games65%54.3%38.2–69.5%
RevitalizeFew games65%57.1%40.9–72.0%

Questions

What keystone do Soraka Mid players take on TR?

Summon Aery, with Resolve as the secondary tree, is the most played page: 48% of 54 games in all ranks, patch 26.20, 61.5% win rate.

Which stat shards do Soraka Mid players pick?

Adaptive force, Adaptive force, Health scaling: 72% of 54 games in all ranks, patch 26.20, 51.3% win rate.