YasuoJungle runes

Off-meta Jungle

Mid67%Top17%Bot15%Jungle<1%
Win
39.1%
▼10.9 vs Jungle
LP a game
−1.70
±2.48
Games
233
a win +20.5 · a loss −16.2
Pick · Ban
0.07 · 29.9%
as Jungle · any role

How we measure

Yasuo Jungle on TR, patch 26.20: Lethal Tempo + Resolve (each the most played of 233 games).

Low sample. 233 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
PrecisionPrimary
ResolveSecondary
Exact page · 54.9%
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 95%Set taken in 91% of games
Every rune with its win rate9 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity97%38.8%32.7–45.2%
Last Stand90%40.5%34.1–47.2%
Absorb Life82%40.5%33.8–47.6%
Lethal Tempo71%40.6%33.4–48.2%
Fleet FootworkFew games22%41.2%28.7–54.8%
TriumphFew games12%41.4%25.5–59.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth79%39.1%32.4–46.3%
Second Wind79%39.3%32.6–46.6%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games8.6%40.0%21.9–61.3%

Questions

What keystone do Yasuo Jungle players take on TR?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 64% of 233 games in all ranks, patch 26.20, 39.6% win rate.

What other rune page do Yasuo Jungle players use?

Fleet Footwork with Resolve: 18% of 233 games in all ranks, patch 26.20, 44.2% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 91% of 233 games in all ranks, patch 26.20, 39.4% win rate.